Overview
186 Episodes
This week, Mike, Austin, and Alanah mostly talk about human nature. No, really. The new James Bond game is also spoken about for about 10 minutes at the end.
Transcribed - Published: 29 May 2026
Alanah and Mike chat to game director Nic Tringali about science-fantasy city-builder "Amberspire".
Transcribed - Published: 13 May 2026
Mike and Alanah chat about the pit-falls of working for yourself, and how to manage your time as a freelance (or self-funded indie) game developer.
Transcribed - Published: 24 April 2026
SORRY AUDIO LISTENERS: podcast services briefly put a hold on our uploads, so you'll get a few in a row as we catch up! This episode features Austin, Mike, and Alanah talking about the changes at Xbox, among other things.
Transcribed - Published: 24 April 2026
This week, Mike and Alanah discuss Bithell games, whether Mike is a Golden Retriever Boyfriend, the new era of the cosplay community, collaboration among indie game devs, and our fear of Early Access.
Transcribed - Published: 23 January 2026
Alanah, Mike, and Austin discuss sex (or the lack thereof) in video games, and how video game writing and film/TV do and do not compare. Also, happy new year!
Transcribed - Published: 3 January 2026
Apologies for the late upload! On this episode, Mike & Austin chat about the success of Dispatch, changes to video game dev structures, and where the industry seems to be headed.
Transcribed - Published: 2 January 2026
This week, Austin, Mike, and Alanah are joined by Adhoc Studios' Pierre Shorette to talk about Dispatch - the latest narrative driven game made by a group of Telltale alumni.
Transcribed - Published: 12 November 2025
Alanah and Mike discuss indie game marketing, and the fact that getting past being worried about something sucking is the best way to start... making something!
Transcribed - Published: 24 October 2025
This week, Alanah, Mike, and Austin chat about Hollow Knight: Silksong (yes, it's hard) and how media seems to prefer difficult games, Alanah's recent ChatGPT video (though this was recorded before it was published), and the Freewrite Traveler.
Transcribed - Published: 3 October 2025
This week, we sat down to chat with Matt Nava from Giant Squid, all about the studio's latest game - Sword of the Sea.
Transcribed - Published: 12 September 2025
Austin, Mike, and Alanah chat about IP Rights and our (very early, uniformed lol) thoughts on the "Stop Killing Games" petition.
Transcribed - Published: 30 July 2025
This week, Mike and Alanah talk about learning to use game engine Godot, the brilliant lighting in TRON: Catalyst, and ethics in genitalia shown in film.
Transcribed - Published: 12 July 2025
This week, Alanah, Mike, and Austin sat down to chat to Tonda Ros - the director of Blue Prince. Apologies for Tonda's echo!
Transcribed - Published: 17 June 2025
Alanah and Austin chat Blue Prince, addictive video games, and Satisfactory.
Transcribed - Published: 24 May 2025
This week, Mike, Alanah, and Austin chat to co-founder of Stoic, the creators of The Banner Saga and, more recently, Towerborne!
Transcribed - Published: 8 May 2025
This week, Alanah and Mike discuss the Switch 2 presentation!
Transcribed - Published: 6 April 2025
This week, Alanah and Mike start out by talking about the lay-offs across WB Games, then jump into talking about Microsoft's newly announced AI "Muse", and then we - finally - get Alanah's thoughts on Who Framed Roger Rabbit.
Transcribed - Published: 7 March 2025
This week, Austin and Alanah sit down to talk to Mike Laidlaw, the game director of Dragon Age: Origins who most recently started his own studio and make ETERNAL STRANDS. Which Austin also worked on, because of course he did. He cannot be contained.
Transcribed - Published: 26 February 2025
Apologies for the delay here - the audio file was corrupted! This week, Mike and Alanah are joined by Strange Scaffold's Xalavier Nelson Jr to talk about how the studio makes so many high quality games, and what it really means to be a good game director.
Transcribed - Published: 15 February 2025
After a break due to the LA fires - which we talk about to begin with here - we chat about a recent 200-page document called "The State of Video Games in 2025" from Matthew Ball. If you'd like links to the charities we mentioned, please check those out on the YouTube version of the podcast!
Transcribed - Published: 27 January 2025
Happy four years of PWL! Sorry about Mike's audio here, we don't know what happened.
Transcribed - Published: 23 December 2024
Alanah left her job at Sony, and Mike got in trouble for saying something on Bluesky. We discuss the state of the games industry now that it's December 2024, and the notion that "indies will save" everything.
Transcribed - Published: 6 December 2024
We're back from a brief hiatus! Immediately discussing: should Elden Ring: Shadow of the Erdtree be nominated for GOTY even though it's a DLC? Also: Mike announced another video game!
Transcribed - Published: 24 November 2024
This week, AUSTIN TURNS 40 (technically over a week ago at the time of publishing). So, we indulge him with almost an entire episode about Star Wars (Outlaws) and video game bugs.
Transcribed - Published: 20 September 2024
This week, Alanah, Austin, and Mike discuss the economic state of the games industry and if game prices need to go from $60 to $70.
Transcribed - Published: 7 September 2024
After a month off, we have returned to bring you TOP QUALITY VIDEO GAME CONTENT! But mostly, a lot of us talking about the TV show The Expanse. And Sex in the City?
Transcribed - Published: 21 August 2024
Austin, Mike, and Alanah chat about Austin's demanding freelance schedule, the GamePass price increase (and GamePass' impact as a whole), and the Halifax Harbor Explosion. Note: almost all details of said Halifax explosion are, indeed, incorrect.
Transcribed - Published: 20 July 2024
Alanah and Mike discuss OLD game development! And Myst!
Transcribed - Published: 2 July 2024
This week we talk about Summer Game Fest and, because we never stay on topic, music licensing! Also featuring Rahul.
Transcribed - Published: 17 June 2024
This episode features journalist Nathan Grayson chatting to Mike and Alanah about the state of games journalism (and that side of the industry) in 2024. This comes after IGN announced multiple aquisitions.
Transcribed - Published: 29 May 2024
This week, Alanah and Austin chat to one of the creators of the Fallout franchise, Tim Cain, all about the Fallout TV show. Includes spoilers.
Transcribed - Published: 11 May 2024
This week, we talk to Abubakar Salim about his transition from actor to full-blown game director. How did he do it!?
Transcribed - Published: 29 April 2024
Featuring Rahul Kohli, and the return of Troy, AND we're all in the same room!?
Transcribed - Published: 12 April 2024
This week, Mike and Alanah chat about GDC, LinkedIn, business cards, and give great life advice.
Transcribed - Published: 30 March 2024
A LOT OF TOPICS THIS WEEK, WE SIMPLY CAN'T BE CONTAINED.
Transcribed - Published: 18 March 2024
This week Mike and Alanah chat about the continued lay-offs impacting the games industry.
Transcribed - Published: 4 March 2024
It's an Austin and Alanah special, and we actually talk about video games the WHOLE TIME!? This week, we talk about games we wish we could play again, and games that fundamentally 'change' however many hours in.
Transcribed - Published: 17 February 2024
The title says it all, I don't understand what more context you could possibly need?
Transcribed - Published: 6 February 2024
Apologies for the weird audio mix here. Regardless, this week we talk about Society of the Snow (a little), and then delve into the world of AI and capitalism. Again. Oh no.
Transcribed - Published: 20 January 2024
This is publishing a little later than planned because of internet issues, but this week we talk about Cunk on Earth, game direction, and more! Thanks for another year of listening to Play, Watch, Listen, everyone!
Transcribed - Published: 26 December 2023
You can't talk about good games this year without also talking about lay-offs, so hey, let's do both!
Transcribed - Published: 10 December 2023
This week, Austin and Alanah chat to Rahul (actor) and Andy (composer and 1/2 of the Newton Brothers) about their work on The Fall of the House of Usher! Also, Stray Gods gets nominated for a Grammy, and the F1 Grand Prix debuts in Vegas. Apologies for the audio levels.
Transcribed - Published: 19 November 2023
An update on the Unity system, and an important question: do you own any baskets? Why?
Transcribed - Published: 15 October 2023
This week, Mike and Alanah go over some of the biggest question's about Starfield.
Transcribed - Published: 25 September 2023
We're back! This week Austin chats about Jacob Collier - apparently the best musician alive - and then Alanah asks Mike and special guest Rami Ismail all about the Unity drama.
Transcribed - Published: 20 September 2023
This week, Mike and Alanah discuss some of the responses to Baldur's Gate 3's exceptional quality.
Transcribed - Published: 23 August 2023
We have our first ever guest! Summerfall Games' Liam Esler joins Alanah and Austin to talk about Taylor Swift's enormous Eras Tour, plus, of course, the launch of Stray Gods.
Transcribed - Published: 17 August 2023
This week, Alanah, Mike, and Austin are back to chat about Stray Gods, plus a little bit of Barbie and Oppenheimer at the very end.
Transcribed - Published: 30 July 2023
Disclaimer: The podcast and artwork embedded on this page are from Alanah Pearce, and are the property of its owner and not affiliated with or endorsed by Tapesearch.
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