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Play, Watch, Listen

145. Zoom of Theseus

Play, Watch, Listen

Alanah Pearce

Troybaker, Videogames, Video Games, Leisure, Mikebithell, Games, Austinwintory, Alanahpearce

4.8697 Ratings

🗓️ 6 February 2024

⏱️ 51 minutes

🧾️ Download transcript

Summary

The title says it all, I don't understand what more context you could possibly need?

Transcript

Click on a timestamp to play from that location

0:00.0

this podcast and every other podcast that I make is brought to you by our supporters on Patreon.

0:04.7

They get episodes of this particular show early and ad-free, as well as totally unedited

0:09.0

cuts if we have edits, and a bunch of other cool bonus content. So if you want to support

0:13.7

this very independent show that runs entirely without sponsorships, make sure you check us out

0:17.8

on Patreon. Also, sorry about the audio of this episode and last episode. I just had a recording issue. It'll be fixed next time, I promise.

0:23.8

Speaking of which, the Apple Vision Pro is finally coming out. We haven't spoken about it since the episode.

0:30.3

Yeah. I saw some reviews started hitting. Have they? I haven't seen those.

0:34.7

Yeah, it's the usual kind of very controlled kind of demonstration process, but I'm not

0:40.4

writing any of them yet.

0:41.1

I don't know if it's...

0:41.7

Approvision Pro reviewed.

0:45.2

Because you were into it, right, when we spoke about it, you were into the idea of...

0:48.1

I love VR, yeah, and I've been a fanboy of VR for a while.

0:51.3

I've made a few things with it.

0:52.6

I've enjoyed it.

0:53.3

I really like it. I've made a few things with it. I've enjoyed it. I really like it.

0:55.7

I'm not convinced it's going to catch on, but there's just so many nerds like me who enjoy it that I hope it does.

1:04.8

I basically stopped making games for it because I realized in order to match the quality of what the VR-specific devs were doing,

1:12.8

I'd have to really commit to it.

1:14.5

And I like my console and my PC games too much to kind of really dig in on VR.

1:18.7

You think that developing for VR is like an entirely separate skill set?

1:25.7

Designing for VR, definitely.

...

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