Can the magic of old-school Blizzard ever be recreated? Dreamhaven, a company started by Blizzard co-founder Mike Morhaime and a whole bunch of other Blizzard veterans, seems to be trying to make it happen. Jason, Maddy, and Kirk talk about Dreamhaven's first two games, Sunderfolk and Wildgate, and whether it's possible to recreate those old Blizzard feelings in 2025.
Transcribed - Published: 15 May 2025
Grand Theft Auto VI is delayed to 2026... but Clair Obscur: Expedition 33 is not! This week, the gang talks about both games, starting with some thoughts on the new GTA trailer before moving into some takes on Act 1 of Clair Obscur.
Transcribed - Published: 8 May 2025
The Elder Scrolls IV: Oblivion got a surprise remaster, Clair Obscur: Expedition 33 received rave reviews, and The Hundred Line: Defense Academy is way deeper — and way better — than we expected. This week, the gang dives into all three games. Plus: some cool TV shows!
Transcribed - Published: 1 May 2025
How should video game consoles differentiate themselves without exclusives? Do games make us more or less lonely? And are RPGs popular because they feel like jobs? This week, Maddy, Jason, and Kirk open up the listener mailbag and take some of your (excellent) questions. Plus: three killer new games that are out this week!
Transcribed - Published: 24 April 2025
Blue Prince is out, and people are definitely having a normal one. Maddy, Jason, and Kirk talk about some of the initial player reactions to the highest-reviewed game of 2025, and how sentiment has changed since the first day or two. They talk about the pros and cons of RNG, when the game clicked for each of them, and what they've been seeing over the last week.
Transcribed - Published: 17 April 2025
Blue Prince is the best-reviewed game of 2025 so far... but does it live up to the hype? Yes, yes it does. Jason, Maddy, and Kirk talk about the game's unique genre-blending design, the appeal of the puzzles, the story hidden underneath it all, and much, much more. Plus: a very special announcement!
Transcribed - Published: 10 April 2025
He played with the mouse and everything.
Transcribed - Published: 3 April 2025
There's a new Assassin's Creed out, and there's lots to discuss. Kirk, Maddy, and Jason talk about the structure of Assassin's Creed Shadows, the balance between protagonists Naoe and Yasuke, how the game might impact Ubisoft's future, and much more.
Transcribed - Published: 27 March 2025
If the Triple Click gang worked in the video game industry, what would they each do? What's it like to pitch a game? And should Steam bring back its Greenlight process to help slow down the barrage of new games every year? This week, it's time for some burning questions!
Transcribed - Published: 20 March 2025
Video games: they're cool! There are a lot of new games out, so let's talk about them. Games discussed this week: Wanderstop, Expelled, Split Fiction, Rise of the Golden Idol DLC, Ender Magnolia: Bloom in the Mist, Lost Records: Bloom and Rage
Transcribed - Published: 13 March 2025
Kirk, Maddy, and Jason grab their Palicoes and pull out their dual blades for a monster hunt extraordinaire. This week, the gang is talking about Capcom's latest Monster Hunter. They talk about the appeal of the core gameplay loop, the thrill of the combat, and the approachability compared to previous entries.
Transcribed - Published: 6 March 2025
What's with the video game industry? Over the last three years, tens of thousands of jobs have been cut, dozens of studios were shut down and countless projects got canceled. Kirk, Jason, and Maddy break down why and how this is all happening, from flattened console growth to the rise of Fortnite and other Black Hole games like it.
Transcribed - Published: 27 February 2025
The gang takes a deep dive into Obsidian's latest roleplaying game, Avowed. They talk about the crunchy combat, the ramifications of story decisions, and why the exploration works so well. Plus: SNL turns 50!
Transcribed - Published: 20 February 2025
Civilization VII is out this week, and it's time to break down Sid Meier's iconic series. Kirk, Jason, and Maddy talk about their favorite games in the franchise, what "4X" actually means, and why Civ games are so appealing to so many people.
Transcribed - Published: 13 February 2025
The console wars are over. The winner? PC gaming! This week, the Triple Click gang gets into Maddy's recent quest to build a new PC and some of their favorite PC building experiences. Then they talk about the recent explosion of PC gaming, what's caused it, and what it might mean for the future of games.
Transcribed - Published: 6 February 2025
Wondering what makes some video game titles good and some bad? Just bring in Triple Click Consulting — we've got you covered. This week, the gang goes through a whole bunch of names and discusses what makes them work and what doesn't, from Balatro to EA Sports FC.
Transcribed - Published: 30 January 2025
Nintendo officially announced the Switch 2 last week, and there's oh so much to discuss. Jason, Maddy, and Kirk give their initial impressions of Nintendo's next console, talk about how it will fit into a post-Steam Deck world, and debate whether Mario Kart is any good. Then they talk about PlayStation's failing live-service initiative. Plus: a bonus Burning Question!
Transcribed - Published: 23 January 2025
How have video game budgets skyrocketed to the hundreds of millions? What are some good video games for elderly people? And is it possible there's a game as good as Balatro out there, but nobody has found it yet? This week, the Triple Click gang opens up the mailbag and takes some of your questions on all sorts of topics.
Transcribed - Published: 16 January 2025
Jason, Kirk, and Maddy revisit last year's predictions to see what game they'll be playing this year, then go through some new predictions for 2025, from the Nintendo Switch 2 to... new Half-Life?
Transcribed - Published: 9 January 2025
The big finale! Leon, Key, and Bing reckon with a ghost from the past... and some imps in the present.
Transcribed - Published: 2 January 2025
It's time for the best games of the year! Kirk, Maddy, and Jason go through 2024's lineup and talk about their favorites.
Transcribed - Published: 26 December 2024
Jason, Kirk, and Maddy talk about The Game Awards 2024 (and determine the predictions winner) before breaking down Indiana Jones and the Great Circle, the latest game in the whip-cracking, fedora-wearing archeologist's adventures. They talk about the puzzles, the fist-fighting, and which parts of the game belong in a museum.
Transcribed - Published: 19 December 2024
Finally, it's time for gaming's biggest night. Kirk, Maddy, and Jason go through each category at the 2024 Game Awards, from Game of the Year to Content Creator of the Year, and make their predictions. They talk about the biggest snubs, what they expect, and which game announcements they hope to see.
Transcribed - Published: 12 December 2024
Grab your D20 and roll initiative — it's time to talk Dungeons & Dragons. Inspired by their recent Triple Quest journey, the gang talks about their experiences playing with Matthew Mercer this year. They also get into their personal D&D histories, the game's recent surge of popularity, and how Baldur's Gate 3 has impacted it all.
Transcribed - Published: 5 December 2024
The trio visits the library. Leon and Luther take their relationship to the next level. Bing plays some piano. Key gets into pottery.
Transcribed - Published: 3 December 2024
It's a Thanksgiving cornucopia full of video games as the Triple Click gang talks about what they've been playing. They discuss Rise of the Golden Idol, STALKER 2, Loco Motive, and Tactical Breach Wizards. Plus: spatchcocking!
Transcribed - Published: 28 November 2024
You all asked for advice, so here it is! Kirk, Maddy, and Jason open up the mailbag for a special Burning Questions all about life advice. They talk about how to make friends as adults, how to have better conversations, how to convince your children to cook with you and much more.
Transcribed - Published: 21 November 2024
Kirk and Maddy have played a lot of Dragon Age: The Veilguard! Jason... well, Jason can just listen. The gang talks about BioWare's latest RPG and how much it changes after the first few hours, mostly for the better.
Transcribed - Published: 14 November 2024
Triple Click gathers their party for a discussion of ensemble casts. They talk about Metaphor: ReFantazio, Dragon Age: The Veilguard, and other RPGs this year to analyze the strengths and weaknesses of each game's party. No, not that party. The other one.
Transcribed - Published: 7 November 2024
For the first time in ten years, a new Dragon Age is out this week. Maddy and Jason give some quick impressions on Dragon Age: The Veilguard, then get into overall series discussion with Kirk. The three of them talk about the long shadow of Origins, how the series has evolved over the years, and why people love Dragon Age characters so much.
Transcribed - Published: 31 October 2024
Bing, Leon, and Key hear from an old friend. A tchotchke seller has an unexpected windfall. Thornhold's friendliest guard makes some new acquaintances.
Transcribed - Published: 30 October 2024
Bing, Leon, and Key hear from an old friend. A tchotchke seller has an unexpected windfall. Thornhold's friendliest guard makes some new acquaintances.
Transcribed - Published: 30 October 2024
Maddy, Jason and Kirk sit down with guest game master Matthew Mercer to roll their characters and plan out the coming adventure.
Transcribed - Published: 30 October 2024
How do you handle that one jerk in your gaming group? What games are good for each season? And what don't Kirk, Jason, and Maddy agree on? This week, we're opening up the mailbag for your burning questions on all that and much more.
Transcribed - Published: 24 October 2024
Jason, Kirk, and Maddy take a deep dive into Metaphor: ReFantazio, the new game from a team of former Persona directors at Atlus. They talk about Metaphor's gameplay, its similarities to (and differences from) Persona 5, and what they like and don't like about this stylish new RPG.
Transcribed - Published: 17 October 2024
Maddy, Jason, and Kirk conjure echoes of themselves to record a podcast and then sit back and eat some chips. It's time to talk The Legend of Zelda: Echoes of Wisdom!
Transcribed - Published: 10 October 2024
Here's a special treat — the first chapter of Jason Schreier's PLAY NICE: The Rise, Fall, and Future of Blizzard Entertainment, read by Ray Chase and free for all Triple Click listeners. You can buy the audiobook right here: https://www.hachettebookgroup.com/titles/jason-schreier/play-nice/9781668639818/
Transcribed - Published: 7 October 2024
How did Blizzard transform from one of the most beloved game companies on the planet into a shell of itself? This week, Maddy and Kirk probe Jason about his new book — PLAY NICE: The Rise, Fall, and Future of Blizzard Entertainment — which chronicles the 33-year history of the company behind Warcraft, StarCraft, Overwatch, and Diablo. They talk about the pursuit of never-ending growth, the development struggles of Overwatch 2, the wild story of Blizzard North, and much more.
Transcribed - Published: 3 October 2024
A ton of indie games have come out over the last few weeks and months, so it's time for a roundup! Jason, Maddy, and Kirk talk about UFO 50 (which is really 50 games in one), Arranger, The Operator, Tactical Breach Wizards, and The Plucky Squire. Some they like... some they don't!
Transcribed - Published: 26 September 2024
We're doing something pretty cool.
Transcribed - Published: 23 September 2024
It's time for some news! The Triple Click gang gathers to talk about the newly announced PS5 Pro ($700!), the Annapurna Interactive exodus, and the tragic demise of Concord, a game that lasted less than two weeks.
Transcribed - Published: 19 September 2024
The new PlayStation 5 exclusive Astro Bot is an extraordinary platformer, one that just continues to surprise and delight Jason, Maddy, and Kirk. The gang talks about their favorite moments, what makes a platformer feel good, and whether all those PlayStation references might be a little much.
Transcribed - Published: 12 September 2024
Kirk, Maddy, and Jason grab their blasters and hop on their speeder bikes for a trip to Star Wars Outlaws, the latest game in a galaxy far, far away. They talk about what they like, what they don't like, and break down the Star Wars-iness of it all.
Transcribed - Published: 5 September 2024
What's the best way to run a video game company? Do people care less about graphics these days? And did Maddy get a say in the Polygon redesign? It's time to answer some burning questions!
Transcribed - Published: 29 August 2024
Jason, Maddy, and Kirk finish up their playthrough of Resident Evil 2 Remake. They talk about their second run through the game (as Leon this time), that big, beautiful police station, and that truck driver at the end... which, like, what?
Transcribed - Published: 22 August 2024
How can video games made by a single person surpass $200 million AAA beasts? What are some weird things that have happened to the Triple Click gang because of games? And has the era of paid expansions come to an end? This week, Kirk, Jason, and Maddy answer listener questions!
Transcribed - Published: 15 August 2024
The Triple Click gang puts on their cartography monocles and mulls over the eternal question of what makes for a video game map? They talk about what they like and don't like in the maps of games like Resident Evil 2 and Elden Ring, what maps say about our relationship with games, and the joy of exploring!
Transcribed - Published: 8 August 2024
Kirk won last year's predictions bet, so it's time to play the Resident Evil 2 remake! The Triple Click gang makes their way through the police station, gets chased by Mr. X, and screams a lot of obscenities in a gross sewer.
Transcribed - Published: 1 August 2024
When is it OK to cheat in a video game? When is it not OK? This week, the Triple Click gang ponders all things cheating, from codes to mods, and talks about the ethical dilemmas (or lack thereof) when it comes to altering the intended experience in a video game.
Transcribed - Published: 25 July 2024
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