4.8 • 743 Ratings
🗓️ 18 November 2022
⏱️ 31 minutes
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0:00.0 | I'm not pulling out the driveway. We all know what that means. It's the Brother Drive to Work at Home Edition. |
0:06.5 | So today I have Taylor Inverson here to talk about art. So Taylor, you were the main art director, right, for Brothers War. Is that correct? |
0:15.9 | Yep. Yep. From the concept push, early world building and through commissioning. |
0:22.5 | Okay, so let's do all of that. let's start at the very beginning so the very first what's the very first thing you were |
0:27.3 | told about the set that we were doing the brothers war and i immediately had to go read these books |
0:34.9 | but no it was super cool. |
0:38.1 | It was really loose. |
0:39.6 | It just basically the, we wanted to go back and revisit the brother's war and do this |
0:46.0 | as a magic set. |
0:46.7 | So, um, creative lead, Emily Tang and, and myself basically set out to just read the book |
0:53.9 | many times over. And then Miguel, when he came to the scene, do the same thing, and try and figure out ways that we could update the novel into a card set, which was, at the time, felt very challenging. |
1:08.3 | And there are things that I'm super happy that we did and some things that you know worked out just great for the card set but uh we just wanted to try and capture |
1:20.1 | everything that we possibly could from the novel staying true to it um well kind of bringing in our |
1:25.4 | own our own vision and things that we could could update update or blow out that the novel didn't really mention all that much. |
1:32.6 | Yeah, I just want to mention for the artist to understand. |
1:35.9 | So antiquities existed as a set, but we don't see the Brothers War. |
1:40.1 | They dig up like, you know, antiquities from the Brothers War. |
1:43.3 | So there's no visualness of |
1:44.9 | the brothers war other than a few random objects the the novel uh jeff grub wrote a novel but it's a novel |
1:50.3 | it's all in prose um and other than a few really sporadic uh card images there was no visual |
1:57.2 | imagery of what the brothers world looked like yeah yeah no 100% uh we took a lot of |
2:04.2 | inspiration from from the antiquity set like you mentioned um but we couldn't just recreate that |
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