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Magic: The Gathering Drive to Work Podcast

#744: Erik Lauer

Magic: The Gathering Drive to Work Podcast

Wizards of the Coast

Leisure, Game Design, Mtg, Duels Of The Planeswalkers, Games, Ccg, Mark Rosewater, Magic The Gathering

4.7801 Ratings

🗓️ 29 May 2020

⏱️ 31 minutes

🧾️ Download transcript

Summary

Erik is my equivalent in set design. He and I talk about our many years of making Magic together.

Transcript

Click on a timestamp to play from that location

0:00.0

I'm not pulling out of the driveway.

0:02.3

We all know what that means.

0:04.0

It's time for another drive-to-work, coronavirus edition.

0:07.2

So I've been doing fun interviews with different people involved with Magic, and I got a great one today.

0:12.2

So I'm here with Eric Lauer.

0:14.7

Say hello, Eric.

0:16.5

Hello.

0:17.3

So what do you do?

0:18.4

First, let's tell the audience what exactly you do on Magic?

0:21.9

So I'm the head of final design. So you come up, are the head of creating the vision of what it is and what we're making. And I work on how can we bring your vision to life in the most practical way.

0:36.1

Yeah, the metaphor I always use is that my team is more like the architects making

0:40.0

blueprints, making architectural plans, and then Eric's team has to actually build the house.

0:46.0

Right.

0:47.4

Okay, so Eric, let's start what I've been asking everybody.

0:49.7

I want to know, how did you get into magic?

0:53.2

How did I get into magic? Well, get into magic well i was at carnegie mellon and

0:57.9

there was a local game shop and some people bought some cards and it looked fun so i started playing

1:03.5

and at first we were basically playing multiplayer and then got bored of waiting for everyone's turn to come around, so we started playing two-player.

1:13.1

So that's how we got to do magic.

1:15.3

So how long was it between you starting to play two-player games and the Pro Tour?

1:20.7

What was the gap there?

1:22.6

Wow.

...

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