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Magic: The Gathering Drive to Work Podcast

#638: War of the Spark

Magic: The Gathering Drive to Work Podcast

Wizards of the Coast

Duels Of The Planeswalkers, Games, Magic The Gathering, Leisure, Game Design, Mtg, Ccg, Mark Rosewater

4.8743 Ratings

🗓️ 17 May 2019

⏱️ 44 minutes

🧾️ Download transcript

Summary

This podcast talks about the vision design of War of the Spark.

Transcript

Click on a timestamp to play from that location

0:00.0

I'm playing my driveway. We all know what that means. It's time for the drive to work.

0:06.3

Okay, so today we're going to talk about War of the Spark. Okay, so let's go back. So,

0:14.3

Nicole Bowles had a three-year story arc that Doug Byer co-named Handelbar, partly caused

0:24.7

kind of like a Handelbar mustache that the villain would like twirl and, you know, maliciously.

0:29.6

Or also the, if you have a puppet, the bar that controls the puppet's called a Handel Bar.

0:35.6

So the idea was, it was a villain puppet master.

0:38.9

Anyway, so it was called Handelbar.

0:40.3

So it was three years.

0:41.8

So Act 1 was Kaladesh and Aminket.

0:45.0

We sort of, they first learn about Bolus, and then they go to confront him, but they're defeated by him.

0:51.8

And then they scramble, and Jace gets off to Ixelelon and then Act 2 was Ixlan and Dominaria.

0:58.2

And then Act 3 was on Ravenica with the finale, the climates of the story happening in War of the Spark.

1:05.3

And all of this had been planned ahead of time.

1:07.3

So all of this had been carefully mapped out.

1:10.3

And if you follow the storyline,

1:11.6

there's all these different pieces that were coming together. Like a lot of the idea behind

1:16.4

War of the Spark was you would realize that Bull was up to something, but not quite understand

1:22.5

the full extent of his plan. And that come War of the Spark, we would have this giant

1:27.5

battle on Ravnika,

1:31.3

giant Plainswalker War on Ravnika.

1:34.9

So there were a couple things. So I've explained before that when we decided that

1:39.2

we're going to have the big finale on Ravnika, we said, oh, well, first thing we have to do

...

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