4.8 • 743 Ratings
🗓️ 21 June 2024
⏱️ 29 minutes
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In this podcast, I sit down with Lead Designer Corey Bowen to talk about the design of Magic: The Gathering® – Assassin's Creed®.
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0:00.9 | I'm not pulling up my driveway. We all know what that means. It's time for other drive to work at home edition. |
0:06.9 | So today we're talking Assassin's Creed and I had the lead designer Cory Owen with us to talk all about it. |
0:12.9 | Hey Corey. Hey Mark, how's it going? Okay, so let's go back to the very beginning. You were told you were going to lead the design for Assassin's Creed. |
0:23.4 | What is the first thing you did? |
0:26.1 | Oh, man. |
0:26.9 | Assassin's Creed, the first thing I did was look up how many games came out since I had last played in my childhood, essentially. |
0:36.1 | I had last played around Assassin's Creed Brotherhood, |
0:40.1 | which I believe was near the original trilogy. |
0:43.9 | And then since then, so many games up came out. |
0:46.4 | There was so much more content to, like, devour and learn and absorb. |
0:50.6 | So did you play a lot of Assassin's Creed in preparation? |
0:54.3 | I did. I got, like like four to six. I forgot how many. |
0:58.4 | I got a bunch of different titles from different eras to play a little bit of. |
1:04.4 | I think the games are, they're so expansive and so big that I didn't finish all of them. |
1:09.8 | I'm more like I started each of them |
1:12.2 | to explore what was, felt new, what was fresh, the core of the mechanics were essentially |
1:16.6 | played them for a few hours each and then started doing other research as well after I felt |
1:22.5 | like I could take away what I thought the main feel of the games were. Okay, so, you and I have talked about this, and you broke down the design into three qualities |
1:33.6 | that you thought were the essential qualities of Assassin's Creed. |
1:36.9 | So the three things you said, that Assassin's Creed are about assassins, about history, |
1:42.0 | and about movement or parkour. |
1:44.0 | So we're going to talk about each of the three of them today. |
... |
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