4.8 • 743 Ratings
🗓️ 12 May 2023
⏱️ 30 minutes
🧾️ Download transcript
In this podcast, I sit down with the Jadine Klomparens, lead play designer of March of the Machine, to talk about the play design process for the set.
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0:00.8 | I'm not pulling my driveway. |
0:02.4 | We all know what that means. |
0:04.0 | It's time for other drive to work at home edition. |
0:07.0 | So today I have J.D. and Klum Perrin, who is the lead, I believe, of the play design team for March of the Machine. |
0:14.0 | Hey, Jadeen. |
0:15.0 | Hey, how's it going? |
0:17.0 | Okay, so we're going to talk all about what it takes to, you know, do play design for a set. |
0:23.2 | And we're going to use March of the Machine as our example. |
0:25.2 | So, okay, talk about like when you first saw March of the Machine, what stage was it at? |
0:29.5 | Where, when did you see it? |
0:31.9 | So I was actually on the set team for more or less the long haul. |
0:36.3 | I think I started very early. |
0:38.1 | So I saw it right after the vision handoff and got to start thinking about all the play |
0:46.2 | design headaches that would be caused from the very beginning. |
0:50.2 | Okay. |
0:50.9 | So what worried you most? |
0:52.4 | What was the thing you were most concerned when you first saw it? |
0:55.2 | I mean, the big one with March on the Machine was just a brand new card type, and not just a brand new card type, but one that we wanted to do at an as span of one per pack. |
1:06.0 | Every single one of these packs, you were going to get a brand new card type. |
1:11.1 | You know, when we introduced Plainswalkers in Lorwyn, we started with five. |
1:15.5 | That was a much easier to execute beginning of a brand new card type. |
1:20.4 | Here we made on the order of 30 brand new designs at the end of the day. |
... |
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