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Magic: The Gathering Drive to Work Podcast

#1032: Turn Structure

Magic: The Gathering Drive to Work Podcast

Wizards of the Coast

Duels Of The Planeswalkers, Games, Magic The Gathering, Leisure, Game Design, Mtg, Ccg, Mark Rosewater

4.8743 Ratings

🗓️ 5 May 2023

⏱️ 30 minutes

🧾️ Download transcript

Summary

In this podcast, I walk through all the phases and steps of a turn to talk about how design creates cards for each part of the turn.

Transcript

Click on a timestamp to play from that location

0:00.0

I'm pulling my driveway. We all know what that means. It's time for the drive to work.

0:05.0

And you get Mark with his cold voice.

0:08.0

Okay, so today I'm going to be talking all about the turn structure.

0:14.0

So I'm going to go through the whole structure of the turn, but through the eyes of a magic designer.

0:20.0

So I'm going to talk about sort of what we design for different parts of the turn

0:23.9

and talk a little bit about the history of how the turn structure got put together.

0:28.5

So today is all about the turn structure.

0:33.1

Okay, so when magic began long ago, Richard made, there was a turn structure from the very beginning.

0:42.8

There was an order that things happen.

0:45.5

Then in sixth edition, where basically the rules majorly got rewritten, the turn structure got

0:52.6

cleaned up a bit.

0:54.0

So what I want to talk about today,

0:55.8

I mean, it's deviated a little bit since then, but basically the current turn structure,

1:01.0

which is made up of five phases, and then some phases have steps that are part of the phase.

1:10.5

So the five phases of the turn are the beginning phase, the pre-combat main phase, the combat phase, the post-combat main phase, and the ending phase.

1:20.6

And I'm going to be going through all the different parts.

1:23.6

And then, like I said, it's through the eyes of a designer.

1:28.5

What do we design when?

1:30.7

Why is that part of the turn important?

1:34.9

Okay, so we're going to begin with the beginning phase, apropole enough.

1:38.1

Okay, so the beginning phase has three steps.

1:40.1

It has the untapped step.

...

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