Three Moves Ahead 66: The SimTex Legacy
Three Moves Ahead
Idle Thumbs
4.8 • 532 Ratings
🗓️ 24 May 2010
⏱️ 59 minutes
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Summary
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| 0:00.0 | You're listening to Three Moves Ahead, the official podcast of Flash of Steel.com. |
| 0:06.5 | This is episode 66, not the last one, which I've officially got incorrect. |
| 0:12.0 | With me today is my regular panel. |
| 0:15.0 | We have freelance writer Rob Zakney. |
| 0:18.1 | Hi, everyone. |
| 0:19.0 | Dr. Bruce Derek. |
| 0:22.1 | Hello, gamers. Hi, everyone. Dr. Bruce Derek. Hello gamers. |
| 0:24.0 | And freelance writer Tom Chick. |
| 0:27.0 | Before we start, Troy, I just want to say, if anyone needs a coffee, let me know. |
| 0:33.2 | I'm glad you asked. |
| 0:35.5 | That's perpendicular to funny. |
| 0:40.4 | It is, but you've come to expect it. |
| 0:43.3 | I'm sure we would miss it if you came on, you didn't say it. |
| 0:46.3 | It would give you grief for not saying it at all. |
| 0:49.3 | That's right, and one of these days I'm going to do that, and you'll be sorry. |
| 0:52.2 | Everyone will be sorry. |
| 0:54.2 | It will be sorry, really? |
| 0:55.4 | That's... |
| 0:57.1 | What that is, Bruce, that's less creepy than your hello gamers thing. |
| 1:02.1 | That's what that is. |
| 1:03.3 | No argument there. |
| 1:05.8 | Today we're going to take another look back at classic game design and we're going |
... |
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