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Three Moves Ahead

Three Moves Ahead 66: The SimTex Legacy

Three Moves Ahead

Idle Thumbs

Strategy, Games & Hobbies, War, Strategy Games, Games, War Games, Video Games

4.8532 Ratings

🗓️ 24 May 2010

⏱️ 59 minutes

🧾️ Download transcript

Summary

Good Old Games has made the classic SimTex games Master of Orion, Master of Orion 2 and Master of Magic available for low, low prices. So Troy, Tom, Bruce and Rob spend an hour talking about what made SimTex special. What do we mean by personality in strategy games? Does the UI hold up? Which of these games has aged the most poorly? When is tactical combat an impediment in a turn based 4x game? We answer these questions and more in this new analysis of classic game design.Troy’s Revisionist History on SimTex Tom’s Retroview on Master of Orion II Buy Master of Orion 1 & 2 and Master of Magic at Good Old Games. Master of Magic Intro

Transcript

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0:00.0

You're listening to Three Moves Ahead, the official podcast of Flash of Steel.com.

0:06.5

This is episode 66, not the last one, which I've officially got incorrect.

0:12.0

With me today is my regular panel.

0:15.0

We have freelance writer Rob Zakney.

0:18.1

Hi, everyone.

0:19.0

Dr. Bruce Derek.

0:22.1

Hello, gamers. Hi, everyone. Dr. Bruce Derek. Hello gamers.

0:24.0

And freelance writer Tom Chick.

0:27.0

Before we start, Troy, I just want to say, if anyone needs a coffee, let me know.

0:33.2

I'm glad you asked.

0:35.5

That's perpendicular to funny.

0:40.4

It is, but you've come to expect it.

0:43.3

I'm sure we would miss it if you came on, you didn't say it.

0:46.3

It would give you grief for not saying it at all.

0:49.3

That's right, and one of these days I'm going to do that, and you'll be sorry.

0:52.2

Everyone will be sorry.

0:54.2

It will be sorry, really?

0:55.4

That's...

0:57.1

What that is, Bruce, that's less creepy than your hello gamers thing.

1:02.1

That's what that is.

1:03.3

No argument there.

1:05.8

Today we're going to take another look back at classic game design and we're going

...

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