Three Moves Ahead 56: Civ 5, Sid Meier and Farmville
Three Moves Ahead
Idle Thumbs
4.8 • 532 Ratings
🗓️ 16 March 2010
⏱️ 55 minutes
🧾️ Download transcript
Summary
Transcript
Click on a timestamp to play from that location
| 0:00.0 | You are listening to Three Moves Ahead, the official podcast of Flash of Steel.com, now available on the Stitcher Radio Network. I have to say that because I entered a partnership with Stitcher. So we're in the Stitcher Radio Network, coming to your end, your smartphones, Android, iPhones, yada, yada, yada, the official podcast of Flash of Steel.com, and I am your host, Troy Goodfellow. And with me tonight are two of our regular panelists, freelance writer Julian Murdoch. Hello, hello. And freelance writer Rob Zakeney. Good evening strategy, gamers. See, that's better than the whole Cats and Kittens thing. It's way better than Cats and Kittens. |
| 0:39.3 | Not as jazzy, but... But no, we'll go with this. |
| 0:42.5 | Do you think Strategy Gamers? Good. |
| 0:45.6 | Last week, I teased a topic saying we were going to be mourning the passing of a friend, |
| 0:50.2 | and yes, the original topic was to be three years without computer games magazine. |
| 0:56.0 | I was hoping to get Editor for Life, Steve Ballman, on the show to talk about it, |
| 1:00.9 | but his schedule did not permit it. |
| 1:03.0 | He is hard at work at Gas Powered Games to get the Xbox 360 version of Subcom 2 out. |
| 1:09.4 | It comes out on Tuesday the 15th, |
| 1:13.1 | the 16th, sorry, which is tomorrow. |
| 1:15.3 | He's hard at work on that, and also West Coast time. |
| 1:18.2 | And he also said, besides, |
| 1:20.2 | no one would be, who would be interested in that anyway? |
| 1:23.7 | Yeah, I know, exactly. |
| 1:24.9 | I bet all of us former employees. |
| 1:26.9 | Exactly. |
| 1:28.1 | He could come and point his Jacques Hughes finger at Julian for killing his magazine. |
| 1:32.8 | It would be hilarious. |
| 1:33.5 | There would be awesome. |
| 1:35.3 | I understand that he hasn't really wanted to talk much about it, to me at least, since it happened. |
| 1:42.2 | I mean, I don't know that he's really had big, long conversations about, you know, the modlin hour at CGM. |
| 1:48.9 | Well, this wasn't going to be talking about, you know, the death of it, but about its life and its meaning for strategy gamers. |
... |
Please login to see the full transcript.
Disclaimer: The podcast and artwork embedded on this page are from Idle Thumbs, and are the property of its owner and not affiliated with or endorsed by Tapesearch.
Generated transcripts are the property of Idle Thumbs and are distributed freely under the Fair Use doctrine. Transcripts generated by Tapesearch are not guaranteed to be accurate.
Copyright © Tapesearch 2026.
