Three Moves Ahead 57: Supreme Commander 2 and Command & Conquer 4
Three Moves Ahead
Idle Thumbs
4.8 • 532 Ratings
🗓️ 23 March 2010
⏱️ 60 minutes
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| 0:00.0 | You are listening to Three Moves Ahead, the official podcast of Flash of Steel.com. |
| 0:06.3 | I am your host, Troy Goodfellow, and with me tonight are two of my panelists, freelance writer Julia Murdoch. |
| 0:13.0 | Hello, hello. |
| 0:14.2 | And freelance writer Tom Chick. |
| 0:16.7 | If I can get anyone a coffee, let me know. |
| 0:18.8 | I'm actually coming to you live from my living room, |
| 0:23.3 | and Sylvia is right here. |
| 0:33.0 | Yes, it was very fresh coffee since Tom was entertaining us with a symphony of kitchen noises before the show. Here, by the way, she was accused of sounding like a didgeridoo. |
| 0:35.8 | Here is Sylvia coming to you live. |
| 0:41.7 | There you go. |
| 0:43.1 | Beautiful thing. |
| 0:44.1 | I think she's got something in her throat. |
| 0:48.1 | Tonight's show we're going to talk about the two big real-time strategy games to come out this month, |
| 0:53.8 | two yearly awaited sequels to quite large franchises. |
| 0:57.9 | We have Supreme Commander 2 from Gas Powered Games and Square Enix. |
| 1:03.5 | The sequel to Supreme Commander 1, which was the spiritual successor to Total Annihilation, |
| 1:09.7 | and Supreme Commander 2 kind of throws the total annihilation legacy, |
| 1:15.2 | I would argue, aside for something completely both retro and new. |
| 1:20.1 | And we also have Electronic Arts Command and Conquer 4, |
| 1:23.6 | which is even a more radical shift away from, well, RTS design in general, and the Command and Conquer, I would argue some of those are very core mechanics in particular. |
| 1:35.0 | One, I think, that's a good job. One, I think, is an abomination. |
| 1:40.0 | Care to place your bets early, maybe you don't know? |
... |
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