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Three Moves Ahead

Three Moves Ahead 435: Omnia vincit Roma

Three Moves Ahead

Idle Thumbs

Strategy, Games & Hobbies, War, Strategy Games, Games, War Games, Video Games

4.8532 Ratings

🗓️ 28 May 2018

⏱️ 73 minutes

🧾️ Download transcript

Summary

This week we explore Rome. Not the Total War game (though it gets mentioned), but Rome itself - as a historical interest and as a touchpoint in gaming. If you've listened to the show in the past, it's no secret that several members of our panel have a strong interest in the Roman empire and the fascinating history that surrounds it. In this episode we finally let everyone loose to talk about the period without worrying about a specific game review to guide the discussion. Listen in as Rob, T.J., Rowan, and Troy "I wear socks with caligae" Goodfellow dive deep into their collective knowledge and discuss ancient Rome.

Transcript

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0:00.0

Good evening you are listening to Three Moves Ahead, and I'm your host, Rob Zakeney.

0:03.4

Join me tonight.

0:04.3

We welcome Three Moves Head founder, Troy Goodfellow.

0:07.5

Goodfellow.

0:08.3

Good evening, all.

0:09.6

And we also welcome back from Loris Sworn Order, T.J. Haver.

0:14.3

Hello.

0:15.8

And finally, we welcome back, our friend, PC Gaming Pro Console,

0:22.8

Row and Kaiser.

0:25.0

Good evening.

0:27.2

Sorry, Games Beats, PC Gaming Pro console,

0:30.4

I should be clear.

0:32.2

Although if your campaign goes well in PC Gaming,

0:34.8

who knows what will happen

0:35.9

when you and your legions

0:37.0

return to games beat.

0:40.8

So as you may have guessed, we're going to be talking a little bit about what we talk

0:47.1

about when we talk about Rome, basically. And this topic is inspired by the announcement of

0:53.2

a new Paradox strategy game in Parada Rome,

0:56.9

but there's not much, we don't know very much about that game yet, and if we did,

1:01.6

we certainly couldn't have Troy around to talk about it.

1:04.2

So this is more of a discussion of just what Rome means in popular memory, what it is meant in game design as a topic

...

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