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Three Moves Ahead

Three Moves Ahead 428: Gary Grigsby's War in the West

Three Moves Ahead

Idle Thumbs

Video Games, Games, War, War Games, Strategy, Games & Hobbies, Strategy Games

4.8532 Ratings

🗓️ 30 March 2018

⏱️ 65 minutes

🧾️ Download transcript

Summary

The Winter of Wargaming marches on with Gary Grigsby's War in the West. Bruce joins Rob and Troy "No, really, the Canadian military was actually very invol-" Goodfellow to talk about the the thundering behemoth that is War in the West. It's been long established that panel enjoys Gary Grigsby's earlier War in the East, but does that love carry over to War in the West? The eastern front may have certain qualities that make it the perfect candidate for strategy at this level, while the West finds itself pushing and pulling the player's attention in too many different directions. Listen in to find out what the panel thinks and why PC gaming is dead. Forever.

Transcript

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0:00.0

Good evening. You are listening to Three Moves Ahead, and I'm your host, Rob Zakeney. Join me tonight. We welcome

0:05.6

through Moves Head founder, Troy Goodfellow. Hello, hello. And we also welcome back, our elite,

0:11.6

irregular, and perhaps more irregular than usual, panelist, Bruce Garrick. Hello, all of you gamers.

0:21.5

So, Bruce, I think we brought you directly here from a shift at the hospital.

0:27.2

And you are burning with war gaming passion to talk about two by three games, War in the West, which is, I guess, ostensibly a sequel to War in the East, but really it's such a,

0:39.3

it feels to me like such an apples and oranges thing. It feels more like a different companion

0:43.8

volume. Yeah. It's just, it's, uh, it's, uh, it's basically, uh, an artist's impression of,

0:51.4

uh, what the war in the West would have been if it had been spawned from Barbaros.

0:59.6

So, yeah, let's get into this a little bit. So a few years ago, we talked a lot about Gary Grigsby's

1:07.3

War in the East, and I think a lot of us were surprised by how much we liked it, because I think with Gary Grigsby's War in the East and I think a lot of us were surprised by how much we liked it because

1:12.3

I think with Gary Grigsby and that brand of war game it tends to be associated with maybe

1:18.8

the spiritual descendants of Avalon Hills like Third Reich. Just ginormous, detail intensive,

1:25.5

sprawling war games that try to both encompass the massive sweep of an historical period campaign,

1:32.2

but also drill down into surprising layers of minutia and management and try to represent all of that authentically.

1:39.7

And the problem with doing that in a lot of cases is that it makes sort of the problem space

1:45.1

incredibly unwieldy, poses interface problems, it poses comprehension problems for the

1:52.0

player. And yet Warren the East, I think, largely transcended those. And I was very, very excited when Warren the West was in the works, but it's taken

2:05.2

us a little while to get around to it.

2:08.6

Sam wasn't excited.

2:10.5

You weren't.

2:11.3

So, yeah, why don't you sort of set some of the stage for what your expectations and

2:16.4

apprehensions were around war in the West and

...

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