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Three Moves Ahead

Three Moves Ahead 422: Command: Modern Air / Naval Operations

Three Moves Ahead

Idle Thumbs

Video Games, Games, War, War Games, Strategy, Games & Hobbies, Strategy Games

4.8532 Ratings

🗓️ 16 February 2018

⏱️ 59 minutes

🧾️ Download transcript

Summary

We kick off the Winter of Wargaming with a whale of a first show: Command: Modern Air / Naval Operations. CMANO is a simulation built for the military and played by you, the military enthusiast at home. The depth of the unit database, the scope of its missions, and the granularity of its control make one of the more intimidating games in our discussion roster. Bruce, Michael, and Troy "they call me the Nimitz of the sea" Goodfellow dive into what makes CMANO fun, or maybe not fun, but sometimes confusing, though usually entertaining.

Transcript

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0:00.0

Good evening. You are listening to Three Moves Ahead, and I am your host for today tonight, Troy Goodfellow.

0:06.3

With me today is our wargaming friend and original panelist, Dr. Bruce Garrick.

0:14.0

Hello, gamers.

0:16.8

And our producer and good friend, Mr. Michael Hermes.

0:21.7

Good morning.

0:23.6

This is the first show with kind of a tradition here through the end.

0:29.0

This is our first show in the 2018 Winter of Wargaming.

0:32.8

We're starting a little bit late on it this winter.

0:35.3

But the idea is we devote a series of shows in the winter season when people want to

0:39.8

hunker down with games that will take them a while to get through, that requires study

0:45.3

and warmth.

0:47.4

And that's what war games are really good for.

0:50.5

So the winter of wargaming starts this week, and we'll see how many wargames we can get through before the new life of spring takes our eyes away from the death all around us.

1:01.4

Climate change and all that, you know.

1:02.9

Yeah, well, climate change means bad winters too.

1:07.3

Tonight we're going to start with a game that I've been wanted to get to for a while,

1:11.5

and there's been a lot of barriers to me getting around to first playing it,

1:16.4

understanding it, finding enough people to talk about it,

1:20.2

and that is Command Modern Air Naval Operations,

1:25.8

which probably wins some sort of title for awkward war game title of the year.

1:33.8

It is published by Matrix Games. It is developed by Warfare Sims, published by Slytherin Matrix, and developed by Warfare Sims. It is a 21st century

1:47.4

harpoon. Harpoon is a game I've talked about a lot in the show, a classic air-naval real-time

...

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