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Three Moves Ahead

Three Moves Ahead 320: Game Designer Brian Train

Three Moves Ahead

Idle Thumbs

War Games, Strategy Games, War, Games & Hobbies, Strategy, Video Games, Games

4.8532 Ratings

🗓️ 3 September 2015

⏱️ 76 minutes

🧾️ Download transcript

Summary

This week Bruce sits down with prolific game designer Brian Train. Brian's games span a wide range of conflicts and scenarios, including Greek civil war, fighting in Algeria, and Special Forces actions in Vietnam. His predilection for asymmetric warfare and non-traditional combat modeling have brought his games to the attention of US military simulation experts and wargame fans throughout the world.

Transcript

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0:00.0

Good evening. You're listening to Three Moves Ahead, and I'm your host, Bruce Garrick.

0:04.2

Tonight, we have Brian Train, game designer and wargamer. Brian, welcome to the show.

0:12.9

Thanks, Bruce. Thanks for having me on.

0:14.6

So, Brian, you have been designing games for a long time. I assume you've been playing games for longer than that.

0:21.8

Tell me, what was your first game and how did you kind of get into the hobby?

0:25.4

Well, the first war game I ever saw was about 1976, and I was at the home of my best friend.

0:35.6

And his older brother had a copy of SPI's old World War III game. So I happened to have a look at it when he had it set up. And, you know, I think you've seen it. It's got a whole map of the world and all this mysterious-looking counters. Or they were mysterious to me then. But then all those mushroom clouds. I'd think, oh, now what is this?

0:55.2

This is a, you know, I'd always enjoy board games, you know, chess and risk and stuff like that.

1:01.0

But this was something new.

1:02.9

But it wasn't until three or four years later, about 1978 or 79, that one of my uncles sent me a copy of Tactics 2 for Christmas. Okay. And that got

1:15.5

me started. So I took to that right away. And then after that, there was a store in my town

1:23.2

that sold some war games. They sold new and used ones.

1:27.9

So that was where my pocket money went for the next few years.

1:31.3

I bought a lot of older stuff, smaller games, you know, the old SPI folios, things like that.

1:37.8

Yeah.

1:38.6

And so you obviously did that for a while.

1:42.1

What got you to decide you wanted to actually design a game?

1:46.0

Well, it wasn't very long before I decided or I found out that people weren't really designing the kinds of games that I wanted to play.

1:56.0

So there were, and there seemed to be a few sort of situations I thought that would be you know pretty

2:03.2

well ready made for games so it wasn't long after I started playing that I started designing the first

2:09.6

one technically the first one that I ever designed was when I was still in high school uh it was in

2:15.9

81 or 82 and it was a game called Pusan Perimeter.

...

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