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Three Moves Ahead

Three Moves Ahead 220: Expanding the Company of Heroes

Three Moves Ahead

Idle Thumbs

War Games, Strategy Games, War, Games & Hobbies, Strategy, Video Games, Games

4.8532 Ratings

🗓️ 11 June 2013

⏱️ 70 minutes

🧾️ Download transcript

Summary

Relic's Quinn Duffy and former Relic producer and friend of the show Shane Neville join Rob to talk about Company of Heroes past and future.

Transcript

Click on a timestamp to play from that location

0:00.0

Good evening. You are listening to Three Moves Ahead, and I'm your host, Rob Zakney.

0:03.4

Tonight I'm joined by Reloix Quinn Duffy, Senior Designer on Company of Heroes and Lead Designer on the soon-to-released Company of Heroes 2. Quinn, welcome to the show. Hi, it's nice to be here. We're also joined by our friend Shane Neville, former Relic producer and a developer with slick entertainment. Shane, thanks for coming on the show. Hello, gamers. Oh, that is shameful, Shane.

0:22.4

No, we did not steal Bruce Garrix's catchphrases here.

0:26.6

Okay, I'm sorry. Good to be here. Big fan, long time listener, first time caller.

0:30.6

Yeah, well, after that little incident, after that outburst, it'll be the last time.

0:35.6

Okay, so today we're going to be talking about Company of Heroes, its expansion, opposing fronts,

0:41.1

and in a nod to Quinn's upcoming game, the challenges of faction design and expanding on what

0:47.1

you could consider near perfection.

0:49.2

But first, I want to talk a little bit about your roles with the original game.

0:53.1

Quinn, let's start with you.

0:53.9

You were listed as a senior designer. What was your sort of area on Company of Heroes?

0:58.8

I was doing gameplay for the most part of the sort of core. We call core gameplay. So the systems,

1:05.3

the army design, the ability design, you know, helping out with the unit balance and that kind of thing.

1:12.9

So everything outside of campaign, more or less.

1:17.6

And Shane, you came into the middle of opposing fronts, correct?

1:21.5

Yeah, I came in shortly after opposing fronts started as a producer,

1:25.2

and then I was the producer on opposing fronts till after it shipped

1:28.3

and then we kicked around a couple more projects that didn't get green lit and then I left

1:32.5

Raleck.

1:33.7

So what were you, what was your area of responsibility on opposing fronts?

1:38.0

What, what areas were you overseeing?

1:40.3

I was the producer.

...

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