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Mysterious Circumstances

The Simulated Multiverse - Interview w/ Rizwan Virk

Mysterious Circumstances

Age Of Radio + Bleav

True Crime, Society & Culture, Documentary

4.41.1K Ratings

🗓️ 20 March 2025

⏱️ 54 minutes

🧾️ Download transcript

Summary

Rizwan Virk is a graduate of MIT and Stanford, and is a successful entrepreneur, video game pioneer, film producer, computer scientist and bestselling author of The Simulation Hypothesis and The Simulated Multiverse. He is the founder of Play Labs at MIT, a video game accelerator at MIT, and is also an advisor to the Galileo Project at Harvard.

Transcript

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0:00.0

The So welcome to mysterious circumstances.

0:32.0

And for the listeners, this man right here, dude, I just telling him, I said, once I got the email for this interview, I had to take it.

0:40.2

He's the author of more than two books, but the two I'm going to mention right now is the simulation hypothesis and the simulated multiverse.

0:49.8

Your background is incredibly interesting.

0:53.5

I mean, MIT, Stanford, I know you're on a couple

0:56.9

boards as well with each of those universities. If not, I know Harvard too. But you're also

1:03.3

incorporate like UFOs and I don't even know what they call them now, UAPs, I think. So

1:09.3

they keep changing the name and it's like, yeah, it's the same thing.

1:14.2

We all know what it is, but maybe.

1:16.9

It's the same thing.

1:18.5

In fact, the term UFO was adopted by the government because the old term,

1:23.9

flying saucer had, you know, too much science fiction baggage associated with it.

1:29.0

It looks like they did the same thing again with UFO where they named it to UAP.

1:34.0

I love it so much, man.

1:36.5

So tell us a little bit about your background and how you got into these topics and how it,

1:41.1

how it interested you.

1:43.1

Sure.

1:43.8

So, you know, my background is as a computer scientist. And, you know, I studied computer

1:48.8

science back at MIT. I was a programmer, you know, writing code. And then I became an entrepreneur

1:54.3

in the video game industry in Silicon Valley, where I ended up going to business school.

1:59.6

And it was really from my work in the video game industry that I started to think more

2:04.8

about virtual reality and where it might take us.

...

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