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bomBARDed - A Musical Dungeons & Dragons Adventure

Ep. 31 - Tomb to Dizzappear

bomBARDed - A Musical Dungeons & Dragons Adventure

Lindby

Leisure, Leisure:games, Games

51.2K Ratings

🗓️ 12 February 2019

⏱️ 49 minutes

🧾️ Download transcript

Summary

The bards are at Wesley’s whim, and unlike Conway, there’s no telling what he has in store. CW: Some Slightly Graphic Wildlife Content/Depictions of Nature at 37:30-38:30. Don't forget to email us any questions you have for our mailbag episode, "BomBARDed: Unplugged" on our contact page. That episode will drop in two weeks on February 26. Thanks for listening, everyone! http://bombardedcast.com http://bombarded.bandcamp.com

Transcript

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0:00.0

And the Hey everyone welcome back to Bombardid. Let me recap last episode real quick.

0:27.0

So we started off with the Bards they had a small interaction with Wesley which led to Randy

0:31.7

trying a dimension door spell that ended up not working.

0:34.6

Wesley departed after gaffawing at our bards, and the bards were left with a few puzzles they needed to figure out

0:39.9

to make it through the tomb. After solving a few and subverting another,

0:44.2

the bards were able to access the wing of the tomb

0:46.2

that contained the keys to the final door.

0:48.3

I'm sorry to think that the only reason

0:50.2

Tubler-Fun Karate was selected for this mission

0:52.4

is because they were somehow really good at a pitch class theory and then a lot of it was like yeah go go out there to that tomb.

0:59.0

Well I mean they were study years of the Diz so that's a very big possibility.

1:03.6

All I know is that Razzle definitely would have slept through that class.

1:06.2

Goodrich would have slept through that class.

1:08.2

According to the snoring that you gave me last time when I was explaining it.

1:11.6

I feel bad.

1:12.2

I didn't mean to

1:12.8

shame you, Kyle. It's okay. It's okay, it's not for everyone. But yeah, so you

1:17.8

eventually you got the keys to the final door. You fortunately chose the

1:21.4

correct set of keys and acquired some items contained in a chest that was fast into the ceiling

1:26.0

and you were able to access that thanks to your musico magical abilities.

1:29.0

Yeah.

1:30.0

You made your way back to the central room where you were able to see an outline of a bridge that led you to the final door, and when you went over you inserted the keys you chose and were greeted with the sound of a snap.

...

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