4.8 • 743 Ratings
🗓️ 22 November 2013
⏱️ 48 minutes
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| 0:00.0 | Okay, I'm pulling on my driveway. We all know what that means. It's time for another drive to work. |
| 0:07.1 | Okay. Three podcasts ago, I started talking about Odyssey. And then the last podcast, I started talking about cards from Odyssey, telling you stories about some of the cards from the set. |
| 0:18.1 | But I had a lot of cards to talk about, so I did not finish. |
| 0:24.3 | So today is me finishing. |
| 0:27.2 | So last I left, I think I talked about holistic wisdom last time. |
| 0:28.6 | So we're going to talk about Ivy Elemental. |
| 0:36.2 | So when, in Tempest, the very first set I got to design cards for, where I was in charge of. I made a card that ended up being |
| 0:39.4 | called crackling. And what my goal was, I wanted to make an XG card that just made a zero |
| 0:47.1 | zero creature with X plus one encounter's. So essentially, XG make an X size creature. In fact, |
| 0:53.4 | in design, it was called creature ball. |
| 0:56.3 | And anyway, I was told that I couldn't do XG and it changed and it got trampled, but XGG. |
| 1:01.8 | Anyway, I kept trying to make creature ball. |
| 1:04.9 | I tried, and I tried, and eventually I finally, as creatures got a little better, I finally, in Odyssey, was able to make |
| 1:14.4 | creature ball, which is XG, you know, essentially an XX creature. |
| 1:19.5 | It comes in with X plus and plus one counters. |
| 1:22.3 | And anyway, I'm excited that I finally got to make it. |
| 1:24.6 | And one of the things I often talk about is how you don't always get to make something the first time out. |
| 1:30.9 | I mean, one of the lessons of doing design on an ongoing game is that, look, this game is going to last a long time. |
| 1:38.6 | We'll have a lot of opportunities to make things. |
| 1:40.4 | If what you want doesn't go in one set, look, if it's a good idea, eventually they'll get made. |
| 1:44.7 | And so there's a lot of stories of me just like wanting to get something made and then it taking time. |
| 1:50.0 | But eventually, you know, stick around long enough and be stubborn enough, you can get it in. |
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