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Magic: The Gathering Drive to Work Podcast

Drive to Work #63 - 1993

Magic: The Gathering Drive to Work Podcast

Wizards of the Coast

Duels Of The Planeswalkers, Games, Magic The Gathering, Leisure, Game Design, Mtg, Ccg, Mark Rosewater

4.8743 Ratings

🗓️ 18 October 2013

⏱️ 34 minutes

🧾️ Download transcript

Summary

Mark talks about the year 1993.

Transcript

Click on a timestamp to play from that location

0:00.0

Okay, I'm pulling on my driveway. We all know what that means. It's time for another drive to work.

0:07.9

Okay. So, this year at the World Championships in Amsterdam, I did a little segment called 20 years and 20 minutes, where I sat down and I basically talked about the magicist 20 years of history,

0:25.3

having one minute to talk about each year.

0:28.4

And, well, that was fun and an interesting exercise.

0:32.6

I realized that I had a lot more to say about each year.

0:36.4

So I've decided to start a new

0:38.5

meta series, and this is truly a mega, a mega series. This is truly a mega mega series. I'm going

0:47.0

to do a podcast for each year of Magic's life to talk about what happened that year. Now,

0:53.9

I'm just going to do this every once in a while.

0:56.3

Being that I have 20 years to do, and as I do this, other years will roll by, this is probably

1:01.9

a multi-year podcast project, which means I'm dedicated to keep doing this for many, many more

1:07.0

years.

1:07.3

So today, I'm going to start with 1993, where it all began for Magic the Gathering.

1:14.7

Technically, there's stuff that happened before 1993, but I decided we'll start with the public's

1:20.4

interaction with Magic, not necessarily behind the scenes. So, today is all about Magic's first year of life, as a released product, I guess.

1:32.8

So a little bit of preamble, and then I'm going to kind of start with Magic's public life, not its behind-the-scenes life.

1:41.5

Okay, so here's what's going on.

1:44.5

The real quick story, I've told the story before, is Richard Garfield and his best friend

1:49.2

Mike Davis come to Wizards of the Coast to try and pitch a game that he, they had,

1:54.3

that Richard had made, called Robo Rally.

1:56.4

It's way too complex a game for a small company like Wizard of the Coast to make.

1:59.3

It's got too many pieces and such.

...

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