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Magic: The Gathering Drive to Work Podcast

Drive to Work #346 - History of Limited

Magic: The Gathering Drive to Work Podcast

Wizards of the Coast

Games, Duels Of The Planeswalkers, Leisure, Game Design, Mtg, Mark Rosewater, Ccg, Magic The Gathering

4.7802 Ratings

🗓️ 8 July 2016

⏱️ 38 minutes

🧾️ Download transcript

Summary

Mark looks back at the early days of Limited and how it evolved.

Transcript

Click on a timestamp to play from that location

0:00.0

I'm pulling on the driveway. We all know what that means. It's time for the drive to work.

0:06.6

Okay. So today, recently, Brian David Marshall, recently for me, that is, Brian David Marshall wrote an article where he interviewed a lot of old pros about the beginning of limited.

0:20.9

And I thought that was a fascinating topic,

0:24.1

and so I'm stealing it for my podcast.

0:26.1

So this is sort of a companion piece,

0:27.9

if you've read that article.

0:29.1

I'm going to give you sort of limited from the perspective of wizards,

0:34.3

of R&D, people behind the scenes,

0:36.9

and sort of talk about a lot of the events that that article covered,

0:40.3

but from my perspective and, you know, R&D's perspective.

0:43.6

Okay, so first we go to the way back machine to 19, I don't, 91, 92.

0:51.0

So the question is, when did limited first start?

0:54.0

And the answer is it started before the game was released.

0:58.5

So it turns out that the playtefters, among the playtexters, was Bill Rose, who was our current VP of R&D.

1:07.0

Bill and I have worked together for 20 years.

1:10.0

He and I were hired the same month back in October of 1995.

1:14.8

And we worked a long time together.

1:17.2

I mean, we still work together.

1:19.9

And so Bill and I had some interesting chats about,

1:23.4

I was trying to figure out the origin to drafts.

1:27.3

Where did drafting begin?

1:29.4

And it turns out that I think Bill is responsible.

...

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