Drive to Work #342 - Urza's Saga Part 2
Magic: The Gathering Drive to Work Podcast
Wizards of the Coast
4.7 • 802 Ratings
🗓️ 24 June 2016
⏱️ 34 minutes
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Summary
Transcript
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| 0:00.0 | I'm pulling on my driveway. |
| 0:02.7 | We all know what that means. |
| 0:04.1 | It's time for another drive to work. |
| 0:06.6 | Okay. |
| 0:07.6 | Last time I started talking about Erza Saga design, and I didn't finish. |
| 0:12.6 | So we will continue today. |
| 0:14.3 | So when last we left off, I was in the B's on cars. |
| 0:16.5 | I think I left off with Blanchwood Armor. |
| 0:18.6 | So we get to blasted landscape. |
| 0:21.0 | So it's a land. |
| 0:22.3 | You tap to add a colorless and a cycling two. |
| 0:25.6 | So for the interesting, we made a cycle of lands that were all, they were, they entered the battlefield tap. |
| 0:32.7 | You tap them for a colored mana. |
| 0:36.3 | So, you know, either a white, there were five different ones. |
| 0:39.2 | And we made a full cycle, and then we added a callous. |
| 0:41.8 | I'm not quite sure why we had the colorless one since in, well, I see. |
| 0:46.6 | The difference between this one and the other ones is this one comes into play untapped. |
| 0:51.8 | That's why. |
| 0:52.3 | That's why we made this one. |
| 0:53.8 | So if you need a cycling land and it's more about just getting more mana, |
| 0:57.4 | it's not about getting colored mana. |
| 0:59.2 | The advantage to this one over the other five is that this one doesn't come and play tap. |
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