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Magic: The Gathering Drive to Work Podcast

Drive to Work #327 - GDC 2016

Magic: The Gathering Drive to Work Podcast

Wizards of the Coast

Leisure, Game Design, Mtg, Duels Of The Planeswalkers, Games, Ccg, Mark Rosewater, Magic The Gathering

4.7802 Ratings

🗓️ 29 April 2016

⏱️ 44 minutes

🧾️ Download transcript

Summary

Mark reflects on his trip, including an hour-long lecture, at the 2016 Game Developers Conference.

Transcript

Click on a timestamp to play from that location

0:00.0

I'm pulling on my driveway.

0:02.5

We all know what that means.

0:03.8

It's time to run the drive to work.

0:06.6

Okay.

0:07.3

So one of the interesting things about drive to work is it's actually my drive to work.

0:11.8

So we have a change up.

0:12.9

Things are going to change a little bit.

0:14.7

But hopefully, I guess, to the benefit of you guys, I think.

0:17.6

So it turns out my daughter has changed schools and now is going to a school close to where I go

0:23.6

to work. But what that means is I have to now drive her to work in the morning. So she's going to be in

0:29.0

the car. She's listening to her music. Maybe one of these days will actually let her join in on a podcast.

0:35.9

But anyway, the ramification for all of you is it takes slightly longer for me to get to her school,

0:42.3

about 40 minutes.

0:43.9

So we will have a little extra podcasting time for the immediate future.

0:48.8

I don't, right now I'm driving her every day.

0:50.9

I don't know if that will always be true.

0:52.4

So for the immediate future,

0:54.8

future podcasts will probably be about 40 minutes, maybe slightly longer if there's traffic or

0:58.5

rain or whatever. But anyway, just so you know why this one's a little longer than normal.

1:03.7

Okay, so today I'm going to talk all about the GDC. I just attended my second GDC. GDC stands for Games Developer Conference.

1:12.8

And this year, not only did I attend, but I spoke. So I'm going to talk all about what

1:18.3

entailed that and talk about things that happened there and what I learned. And anyway,

...

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