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Magic: The Gathering Drive to Work Podcast

Drive to Work #315 - Collaboration

Magic: The Gathering Drive to Work Podcast

Wizards of the Coast

Duels Of The Planeswalkers, Magic The Gathering, Games, Mark Rosewater, Ccg, Leisure, Mtg, Game Design

4.7801 Ratings

🗓️ 18 March 2016

⏱️ 49 minutes

🧾️ Download transcript

Summary

Mark talks about team dynamics and how to teams work together.

Transcript

Click on a timestamp to play from that location

0:00.0

I'm pulling my driveway.

0:03.0

We all know what that means.

0:04.2

It's time for a drive to work.

0:06.9

Okay, today I'm going to talk about something very important to the making of magic.

0:13.2

Collaboration.

0:15.6

So one of the things that I talk about, but I don't know.

0:19.0

I talk about enough, maybe, is that making magic is a collaborative effort.

0:24.7

That is not one person that makes a set.

0:27.4

It is many, many, many people that make it.

0:30.4

In fact, it's not even one team.

0:32.0

There's many teams.

0:34.1

And I spent a lot of different podcasts talking about just other teams, about the development

0:37.8

team or the creative team. I haven't talked about the editing team or the CAPS team or logistics

0:46.6

or marketing or, you know, the brand team, the legal team, the, you know, there's just so many different people that go in

0:55.6

to making magic.

0:57.9

So one of the things I want to talk about a little bit is the act of collaboration.

1:03.2

Because I talk a lot, I focus a lot on design, on like, the crunchy bits of actually

1:07.7

designing stuff, but I think I sometimes don't spend as much energy

1:11.3

on what it takes to be a good collaborator. And so the point of today's podcast is to talk about

1:18.2

the collaborative process. How does one be a good collaborator? So there are a couple things. So first

1:24.2

thing to understand is in a collaborative effort, you need to realize it's a collaborative

1:30.3

effort.

...

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