meta_pixel
Tapesearch Logo
Log in
Magic: The Gathering Drive to Work Podcast

Drive to Work #274 - Fate Reforged, Part 2

Magic: The Gathering Drive to Work Podcast

Wizards of the Coast

Game Design, Duels Of The Planeswalkers, Mtg, Leisure, Magic The Gathering, Ccg, Games, Mark Rosewater

4.7802 Ratings

🗓️ 30 October 2015

⏱️ 34 minutes

🧾️ Download transcript

Summary

Mark continues with part 2 of his five-part series on the design of Fate Reforged.

Transcript

Click on a timestamp to play from that location

0:00.0

I'm pulling on my driveway.

0:02.0

We all know what that means.

0:03.4

It's time for another drive to work.

0:05.8

Okay, so today, or this, today's a continuation of my fate were forged podcast.

0:12.2

I started last time, and I talked all about sort of how it came together.

0:16.2

So today I'm going to get to the cars.

0:17.5

I have more story to tell, but I usually like to tell that story while going through the cards. So we're going to start today with Abzon Beastmaster.

0:25.8

We always start with A. I always have a lot of A's, because usually I have lots to say in the

0:29.7

beginning, and I have a whole podcast of A's half the time, and then I start zooming through the

0:34.1

alphabet a little bit faster. Okay, Absan Beastmaster is a green card.

0:37.7

It costs two in a green.

0:39.0

It's a two-one hound shaman, because there are A-Nax, I think.

0:45.2

They're dog people.

0:48.1

By the way, at beginning of upkeep, you draw a card if you control the creature with the highest toughness.

0:53.9

So one of the themes that was going on in green is caring about toughness.

0:59.1

And so this is a good example of a card that does that.

1:01.6

One of the things that we tried to do when we make sets is we map out the archetypes, usually

1:07.2

the two-color archetypes, but when there's a wedge set, then it's also the three-color archetypes.

1:13.3

So in this set, we wanted to make sure that you're either playing a wedge color, three-color, or playing a two-color.

1:19.4

Wedge being the priority.

1:21.1

But the idea was we wanted to make sure that different color combinations had different facets to focus on.

1:26.4

So even if you were playing the same wedge, that there was some variance within the wedge.

...

Please login to see the full transcript.

Disclaimer: The podcast and artwork embedded on this page are from Wizards of the Coast, and are the property of its owner and not affiliated with or endorsed by Tapesearch.

Generated transcripts are the property of Wizards of the Coast and are distributed freely under the Fair Use doctrine. Transcripts generated by Tapesearch are not guaranteed to be accurate.

Copyright © Tapesearch 2026.