Drive to Work #221 - Innistrad Cards, Part 5
Magic: The Gathering Drive to Work Podcast
Wizards of the Coast
4.7 • 802 Ratings
🗓️ 24 April 2015
⏱️ 33 minutes
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| 0:00.0 | I'm Poma Driveway. We all know what that means. It's time for another drive to work. |
| 0:06.1 | Okay, so the last four podcasts, I've been talking all about Indistrade. |
| 0:09.7 | Today, I believe, it's going to be the final Indistrade podcast, because I'm hoping he's going to be. |
| 0:14.5 | I think it's going to be. I have a lot to do and not a lot of time, so we'll get to it. |
| 0:19.1 | Okay, Reckless Waf is a 1-1 human rogue |
| 0:23.4 | werewolf for a single red mana, and it turns into a 3-2 werewolf. One of the things we tried |
| 0:29.8 | to do, we made the werewolves is do we feel what we call it curve, which is you want to make |
| 0:34.6 | sure when you give players a deck that there's things to play at all the different mana costs. |
| 0:38.3 | So with the wearables deck, we were very conscious of saying, |
| 0:40.3 | okay, is there a one drop, is there a two drop, is there's three drop? |
| 0:43.3 | And the idea is if you play red-green, which is where all the wearables lie, |
| 0:47.3 | we made sure that there are, we hit things at all the different things. So this is the one drop. This is the one drop. It's a one-one, but hey, |
| 0:58.4 | the one that really nice things about this thing is on turn one, if I play it, my opponent might not have a turn one drop. If they don't, bam, all of a sudden it's a three-two. So this |
| 1:03.8 | thing has the ability. The werewolf deck is not necessarily a fast deck. it's a little more mid-range. But cards like this allow it at times to become very fast. |
| 1:13.5 | Like if you get some waifs early and your opponent can't play spells, |
| 1:17.0 | they can, weights can do a lot of damage very quickly. |
| 1:20.3 | Rooftop Storm, 5U enchantment. |
| 1:23.0 | You may pay zero to cast a zombie. |
| 1:25.9 | So what means is zombies are free. So the idea of this spell |
| 1:30.6 | was it's expensive, but if you play it, then it doesn't cost anything to play zombies. And so the |
| 1:35.8 | idea is, Rufthorpe's Storm, we're doing a little Frankenstein knot here. But the idea is if you're |
| 1:41.3 | in your scientist or a wizard and working in your lab, and then if you're making your zombies, well, you know, this will help you make zombies for free. |
... |
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