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Magic: The Gathering Drive to Work Podcast

Drive to Work #202 - If Magic Started Over

Magic: The Gathering Drive to Work Podcast

Wizards of the Coast

Duels Of The Planeswalkers, Magic The Gathering, Games, Mark Rosewater, Ccg, Leisure, Mtg, Game Design

4.7801 Ratings

🗓️ 20 February 2015

⏱️ 29 minutes

🧾️ Download transcript

Summary

Mark explores a little more in depth the changes he would make if he could start over.

Transcript

Click on a timestamp to play from that location

0:00.0

I'm pulling on my driveway. We all know what that means. It's time for another drive to work.

0:06.0

Okay, so today is a topic. I don't, several months back, I asked people to give me topics,

0:11.9

and one of the topics they gave me, I liked so much that I actually made an article about it

0:16.3

in making magic. And I thought that it would be a good job to now talk about this on the podcast.

0:22.9

So the topic is, what would I do differently if I had magic to start all over again?

0:29.9

And so, like I said, I wrote a little article that you guys have already read,

0:33.3

assuming you read my articles, during time travel week.

0:36.8

But I wrote that kind of in the form of a story.

0:39.8

So I can get a little more than the reason I think is a good podcast is, well, I mention

0:43.9

stuff, I can get a little more to the nitty gritty here.

0:46.8

So, okay.

0:48.1

So my first caveat, which the article also explains is, if I could go back and change

0:53.0

anything, I would change nothing,

0:54.7

because magic is a huge success,

0:57.0

something that I think might not matter,

0:59.0

might have been very important in the early days,

1:01.2

you know,

1:01.4

having broken cards.

1:03.8

I mean,

1:04.0

there's a lot of things that managed it early on

1:05.6

that, look, it worked,

1:06.7

whatever the rest of you was, it worked,

...

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