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Magic: The Gathering Drive to Work Podcast

Drive to Work #16 - Talking Urza's Saga

Magic: The Gathering Drive to Work Podcast

Wizards of the Coast

Duels Of The Planeswalkers, Games, Magic The Gathering, Leisure, Game Design, Mtg, Ccg, Mark Rosewater

4.8743 Ratings

🗓️ 11 January 2013

⏱️ 33 minutes

🧾️ Download transcript

Summary

Mark Rosewater talks about Urza's Saga.

Transcript

Click on a timestamp to play from that location

0:00.0

Okay, pulling out of my driveway.

0:04.1

We all know what that means.

0:05.8

It's time for drive to work.

0:08.3

Okay, as I pull out today, it is raining.

0:11.3

What does that mean to all of you?

0:13.3

It probably means an extra long podcast.

0:16.8

Because here's the secret.

0:18.6

The Adelaide's cannot drive in the rain.

0:21.0

Now, here's the thing I'd understand real quickly,

0:23.1

which is, I would understand if Seattleites couldn't drive in the not rain.

0:28.3

You know, it's strange to us that the road is not slick.

0:34.9

And how do you drive when you have traction?

0:37.1

But, because it rains all the time here.

0:38.8

So I don't, anyway.

0:40.0

A little side note, I don't get it.

0:41.7

But, hey, my aggravation is your longer podcast.

0:46.0

So today, I decided we're going to talk about

0:48.5

Erza's Saga.

0:51.3

One of the bigger,

0:53.2

uh, uh, I'll call it mess-ups we've had.

0:56.9

So the interesting thing about Ursusaga was I was both on the design team and on the development team.

1:02.6

There's not tons of said that's true.

...

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