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Magic: The Gathering Drive to Work Podcast

Drive to Work #13 - Unglued

Magic: The Gathering Drive to Work Podcast

Wizards of the Coast

Duels Of The Planeswalkers, Games, Magic The Gathering, Leisure, Game Design, Mtg, Ccg, Mark Rosewater

4.8743 Ratings

🗓️ 20 December 2012

⏱️ 40 minutes

🧾️ Download transcript

Summary

Mark Rosewater talks about Unglued.

Transcript

Click on a timestamp to play from that location

0:00.0

Okay, I'm pulling out of my driveway.

0:05.0

So we all know that means it's time for drive to work.

0:08.0

So today, I'm going to talk about one of my favorite sets of all time,

0:13.0

unglued.

0:15.0

And this, I've worked on a lot of sets and i love all my children uh but unglued is one of my

0:25.6

pet favorites um so let's talk about sort of how it came to be and because it's a very different set

0:31.8

from a lot of other sets i've done obviously so let's talk in the beginning where did the set come

0:37.3

from okay so at the time,

0:40.9

I, after Tempest was done, so I was now a designer, people were thinking me as being someone who

0:46.2

did design. And so Joel Mick and Bill Rose came up with an idea for a set.

0:57.8

I think at the time Joel Mick was still the head designer developer.

0:59.3

I believe it was that early.

1:02.8

Joel would later go on and become the manager of Magic,

1:04.3

but I don't think that had happened yet.

1:10.1

So they'd come up with this idea for a set that I think their idea was it would have a different color border because it would be cards

1:15.0

we couldn't normally make. Now, they were very vague in what that meant. I think the idea was

1:21.7

a set that sort of broke boundaries in some way and, you know, allowed us to do things that we

1:26.4

were normally constrained from

1:28.4

doing. And so they came to me as kind of, you know, the out-of-the-box guy and said, we don't really

1:36.6

know what this means. We don't know what to do with it, but we're looking for a set that is just,

1:42.3

you know, it doesn't have to follow the rules of a normal set.

1:46.0

Now, I think they were thinking more of things that, like, maybe the rules had trouble handling with, or...

...

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