4.8 • 743 Ratings
🗓️ 15 January 2022
⏱️ 34 minutes
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0:00.0 | I'm not pulling out of the driveway. We all know what that means. It's time for the drive to work, coronavirus edition. |
0:07.0 | So I've been doing lots of fun interviews, and today continue that trend with Brian Tinsman, and we're going to talk about Rise of the Aldrisi. |
0:16.0 | Welcome, Brian. Hi, Mark. Hi, everybody. Okay, so let's go back. |
0:22.6 | So, it's interesting. |
0:24.1 | Most of the time when I do interviews, I'm the one that was on the design team, and I'm |
0:29.0 | talking to people who develop it a lot of the time. |
0:31.8 | But in this particular product, you led the design team, and I, I wasn't on the design team |
0:36.1 | at all. |
0:36.4 | I was on the development team, so a little backwards from most of my interviews. |
0:40.4 | So, okay, so let's go to the very beginning. |
0:43.6 | Where did the idea do the set come from? |
0:46.8 | This was kind of a follow-up in Zendikar block, and Zendikar had kind of like this kind of three-act storyline where |
0:59.0 | initially it was a lush world full of energy and then I in World Wake it was starting to get |
1:08.3 | crazy and and some turbulence and destruction was beginning to be unleashed. |
1:14.5 | And then in the third act, it was rise of the Aldrasi. |
1:17.7 | And it turns out that the whole plane is getting overrun by these giant interdimensional |
1:24.4 | kaiju-like sized creatures. |
1:27.5 | I'm sure most people listening to this are familiar with Eldrazi at this point, |
1:32.6 | but it was all still an idea already at the stage. |
1:37.6 | So real quickly, just a little background for the audience. |
1:40.6 | Originally, we were only going to be in Zendikar for two sets, and the third set wasn't going to be |
1:45.8 | on Zendikar at all, was the original plan. And the creative team said, whoa, whoa, whoa, we don't have |
... |
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