#664: Milling
Magic: The Gathering Drive to Work Podcast
Wizards of the Coast
4.7 • 802 Ratings
🗓️ 16 August 2019
⏱️ 44 minutes
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Summary
Transcript
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| 0:00.0 | I'm pulling my driveway. We all know what that means. It's time for the drive to work. |
| 0:06.2 | Okay, so today is all about milling. Okay, so for those that might not know what milling is, |
| 0:12.9 | milling is when you take the top, some number of cards off a library and put it into its owner's library. |
| 0:20.6 | Milling is slang. It comes from mills. a library and put it into its owner's library. |
| 0:22.0 | Milling is slaying. |
| 0:26.1 | It comes from millstone, but we'll get to that. |
| 0:28.9 | I'll explain where the slain came from and all that. |
| 0:35.7 | Okay, so, milling was not in alpha. |
| 0:41.0 | There was no card in alpha that made people put the top card of the library into the graveyard. |
| 0:48.1 | But the source behind it actually does go all the way back to Alpha, which is Richard Garfield was making the game. |
| 0:50.0 | And what he realized was, is there was a wind condition in the game. |
| 0:53.3 | You need to do 20 damage. |
| 0:55.3 | But Richard realized that there was potential that something could happen. |
| 0:58.8 | A board stall could happen, or all the creatures get wiped out, |
| 1:02.5 | or there could be a situation that could come up |
| 1:05.0 | where nobody could do 20 damage to the other player. |
| 1:08.6 | And the question was, okay, well, what do I do about that? What happens |
| 1:12.1 | when we wrath away all the creatures or whatever? For whatever reason, neither player can do 20 |
| 1:19.2 | damage to the other player. And Richard's like, okay, I need an answer to that because if that |
| 1:23.5 | happens, I don't, I don't want it to be, and the game never ends, and, you know. |
| 1:29.4 | So he came up with the idea, well, what if the deck, when it got completed, |
| 1:35.0 | meaning when, so the actual rule was, when you draw a card, every turn you have to draw a card, |
... |
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