4.8 • 743 Ratings
🗓️ 29 June 2018
⏱️ 39 minutes
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0:00.0 | Okay, I'm pulling out the driveway. |
0:02.0 | We all know what that means. |
0:04.0 | It's time for another drive to work. |
0:06.0 | Okay, so today I'm going to talk about the card space, parts of the card. |
0:13.0 | So I'm going to go through all the elements of a card and talk about how, what what each part means to design there's a lot of |
0:24.1 | different parts of the card and so i thought i would just sort of go start upper left right hand |
0:28.9 | corner and go all the way down through the card and talk a little bit about elements of the card |
0:33.7 | and history of the card so um this is a different kind of a podcast. |
0:38.6 | So we're going to start up or left. |
0:40.0 | So we start with the name, the title. |
0:43.4 | So that is something that, um, design usually comes up with a name for the card, um, what we |
0:51.8 | call the design name. |
0:53.4 | Uh, sometimes we seriously try to get a real name, and sometimes |
0:58.1 | we goof around and just give silly names. The more top-down the set is, like the more the set is |
1:04.7 | about capturing a certain flavor, the more often we try to get real names in design. So, for example, |
1:10.3 | something like Inusrad, |
1:13.0 | a lot of our designs were based off names and things. |
1:16.2 | And so, you know, we would make a card called Evil Twin |
1:18.7 | and then design it. |
1:20.5 | So it needed to be called Evil Twin. |
1:21.6 | We designed an Evil Twin. |
1:23.5 | And so it depends a lot on what kind of set it is. |
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