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Magic: The Gathering Drive to Work Podcast

#550: Magic Evolution, Part 4

Magic: The Gathering Drive to Work Podcast

Wizards of the Coast

Duels Of The Planeswalkers, Games, Magic The Gathering, Leisure, Game Design, Mtg, Ccg, Mark Rosewater

4.8743 Ratings

🗓️ 29 June 2018

⏱️ 41 minutes

🧾️ Download transcript

Summary

This is the fourth in my "Magic Evolution" series where I go through every Magic set and talk about the design innovations of each one. On today's podcast, I talk about the Odyssey and Onslaught blocks.

Transcript

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0:00.0

I'm pulling up a driveway. We all know what that means. It's time for the drive to work.

0:06.3

Okay, so today is the fourth in my series called Magic Evolutions. So the point of this series is

0:15.4

I'm going through magic from beginning to modern day and talking about each set in order and saying what new thing

0:23.5

did it add, what was the design technology that got added by the set? And talking sort of about,

0:30.1

this is kind of like a, from the perspective of a designer, kind of the history of design by looking

0:36.8

at magic. So I'm going through each set,

0:38.3

and I think I'm up to Odyssey. So today, I'm going to talk Odyssey, probably on the slot.

0:43.4

We'll see what the time I have, but, so we'll begin with Odyssey. So Odyssey, for those that

0:49.1

don't know, came out, what wouldn't Odyssey come out? Odyssey came out in 2001, I believe.

0:57.1

Okay, so Odyssey, the main mechanics Odyssey.

1:00.7

Odyssey had a graveyard theme, and the two big mechanics in it were flashback and threshold.

1:09.3

So let's talk a little bit about those

1:11.1

because each of those actually were pretty

1:12.9

revolutionary for their day.

1:17.1

So we'll start with flashback.

1:19.2

So flashback, the idea of flashback were

1:21.3

they were spells that you could cast twice.

1:25.5

Now, we had done buyback in the Tempest a few years before, a number of years

1:32.5

before, and buyback allows you to repeatedly cast the same spell by paying extra mana

1:37.7

when you cast it to be able to put it back in your hand. This worked a little bit differently.

1:43.6

Flashback, the idea of flashback was that it had a use that you can not only cast it

1:48.5

from your hand, but you always cast it from the graveyard.

...

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