4.8 • 743 Ratings
🗓️ 27 April 2018
⏱️ 31 minutes
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0:00.0 | I'm pulling out of my driveway. We all know what that means. It's time to another drive to work. |
0:06.0 | Okay, so today is I think part three in the series I've been doing called Magic Evolution, |
0:13.0 | where I go through all the magic sets and talk about what, sort of what design evolution got added by each set. |
0:20.0 | So last we talked, I went up through Urs's destiny, which means sort of what design evolutions got added by each set. |
0:24.1 | So last we talked, I went up through Erz's destiny, |
0:27.1 | which means we start today with Mercadian masks. |
0:33.8 | And I'll be honest, Mercadian Mask block is not the easiest block to talk about in this regard. |
0:40.2 | So the funniest thing about Mercadian Mask is probably the biggest lesson Mercadian masks from the design standpoint was something we didn't do rather than something we did. |
0:46.2 | So when we made Mercantian Masked masks, it actually had some mechanics in it. |
0:51.0 | It had both the Rebel Mechanic and the Merc mercenary mechanic. We had a bunch of pitch cards. |
0:59.8 | There was things in it. There were mechanics in it. But we didn't label any of them. None of them were |
1:05.2 | named. And a weird thing happened, which was people were upset that we didn't have any mechanics. |
1:13.4 | It's something I hadn't anticipated until it happened, which was, you know, like clearly there were mechanics in the set. |
1:20.9 | There were new things in the set. |
1:22.4 | But when we didn't label them, we didn't name them, I was really interested. |
1:26.8 | The reaction of the audience was, why didn't you make, I was really interested the reaction of the audience was |
1:28.6 | why didn't you make new things? And it really was an eye-opening thing for us to realize |
1:33.4 | like how important labeling what we were doing was, that how much of, I mean, magic always has |
1:41.3 | new cards and the cards do things, and that it was really, like, |
1:46.6 | for the designers, when you're sort of, you know, working under the hood, use my analogy here, |
1:52.9 | like, you're really aware of all the differences. |
1:55.0 | Like, oh, clearly there's these 18 cards that perform in a similar function, and, you know, |
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