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Magic: The Gathering Drive to Work Podcast

#434: 20 Lessons: Fun

Magic: The Gathering Drive to Work Podcast

Wizards of the Coast

Leisure, Game Design, Mtg, Duels Of The Planeswalkers, Games, Ccg, Mark Rosewater, Magic The Gathering

4.7802 Ratings

🗓️ 12 May 2017

⏱️ 38 minutes

🧾️ Download transcript

Summary

This is another in my "20 Lessons, 20 Podcasts" series where I go over the 20 lessons from my 2016 GDC Speech. Today's lesson is number thirteen: Make the fun part also the correct strategy to win.

Transcript

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0:00.0

I'm pulling my driveway. We all know what that means. It's time to run the drive to work.

0:06.3

Okay, so today is another in my series, 20 lessons, or 20, sorry, yeah, 20 lessons, 25, guys,

0:13.0

that's correct.

0:13.9

It is based on my GDC speech from 2006, GDC speech from 2016. I'm speaking well today.

0:21.3

Where I talked about 20 lessons I learned during my 20 years of making magic.

0:26.3

So we're up to lesson number 13, which is make the fun part also the correct strategy to win.

0:33.9

Okay, so I always start by talking about an example for magic.

0:37.2

Okay, so there was a product called Unhinged.

0:40.7

So I had made a product back in 1996 called Unglued.

0:44.2

That was a silver-border product that was kind of a fun.

0:48.0

The idea of the unsets are they break the rules and they, you know,

0:53.3

there are silver-border means they're not legal for

0:55.5

tournaments but it allows me to just do crazy things and you know make cards that we can't normally

1:00.7

make in blackboarder. In fact that's one of the rules about silver border cards is I only make

1:04.8

cards that we can't make in black border is not to waste you know save valuable black border

1:09.5

space for for normal sets.

1:12.2

And then unsets get to just do crazy things that we can't normally do.

1:17.0

So, in Unhinge, which was the second one,

1:20.7

and glued was the first one, I had a mechanic called Gotcha.

1:25.1

So Gotcha, the way it worked was the cards had an effect on it and then they

1:32.4

had a gotcha effect. What a gotcha effect was is if your opponent did a certain thing, certain

1:37.8

action or said a certain thing, then you could say gotcha and you could get it back. So you

...

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