#1330: Charms
Magic: The Gathering Drive to Work Podcast
Wizards of the Coast
4.7 • 801 Ratings
🗓️ 10 April 2026
⏱️ 32 minutes
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Summary
This podcast talks about the history of Charms in Magic.
Transcript
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| 0:00.0 | I'm pulling on my driveway. |
| 0:02.0 | We all know what that means. |
| 0:03.8 | It's time for their drive to work. |
| 0:06.5 | Okay, so today's topic is charms. |
| 0:10.2 | What are they? |
| 0:11.5 | Where do they come from? |
| 0:12.9 | Why do we keep making them? |
| 0:14.7 | And how do we design them? |
| 0:16.2 | So I'm going to talk all about the history and the making of charms today. |
| 0:20.9 | So let me begin by saying, what are charms? |
| 0:25.9 | Charms are a spell, usually an incident or sorcery, but not always, where you're given |
| 0:32.4 | three choices and you get to choose between one of the three choices. |
| 0:38.9 | That is what a charm is. |
| 0:41.2 | Many, many charms are labeled charms. |
| 0:45.3 | So we're going to talk about their origin, |
| 0:47.6 | and then I'll get into how we design charms. |
| 0:49.5 | Charms are interesting. |
| 0:51.4 | They are a challenge to design, |
| 0:52.8 | but we keep making them. |
| 0:53.7 | Obviously, there's ways to do it. |
| 0:55.9 | Okay, so we have to go back to the very beginning of magic for this story. |
| 1:00.8 | So Richard Garfield, when he made magic, he did a lot of playtesting, and he got his |
... |
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