#1271: Structuring Sets
Magic: The Gathering Drive to Work Podcast
Wizards of the Coast
4.7 • 802 Ratings
🗓️ 29 August 2025
⏱️ 34 minutes
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Summary
In this podcast, I talk about a key component of design: set structure.
Transcript
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| 0:00.6 | I'm pulling on my driveway. |
| 0:02.2 | We all know what that means. |
| 0:03.8 | It's time for another drive to work. |
| 0:06.6 | Okay, so today's topic, essentially I like to think of the job of myself and my team is we |
| 0:13.6 | take a blank piece of paper and we end up with blueprints for the proverbial house that |
| 0:20.4 | we are building. |
| 0:21.9 | How do we do that? |
| 0:23.3 | How do we go from nothing to something? |
| 0:26.1 | So today is all about structure and sort of process. |
| 0:31.6 | How do we get there? |
| 0:32.9 | How do we make something out of nothing? |
| 0:36.2 | That is today's topic. |
| 0:37.8 | So a topic near and dear to my heart, I think the more time I spent on magic, the more |
| 0:44.5 | time I focused on the beginning end of the process. |
| 0:47.5 | I do find it the most fascinating. |
| 0:50.8 | There's something about the act of creation where you make something that does not exist. |
| 0:55.8 | That is very fascinating to me. |
| 0:58.1 | Okay. |
| 0:59.0 | So the very first thing you do whenever we start. |
| 1:01.7 | So we have what we call arc planning. |
| 1:04.5 | Arc planning works ahead and tries to sort of do a loose planning ahead. |
| 1:10.7 | Normally these days when we pick a world, we have an idea of what world |
... |
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