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Magic: The Gathering Drive to Work Podcast

#1214: Why Is Magic So Good?

Magic: The Gathering Drive to Work Podcast

Wizards of the Coast

Duels Of The Planeswalkers, Games, Magic The Gathering, Leisure, Game Design, Mtg, Ccg, Mark Rosewater

4.8743 Ratings

🗓️ 7 February 2025

⏱️ 31 minutes

🧾️ Download transcript

Summary

I do a lot of interviews. A question I often get is, "Why is Magic so good?" I have a lot of answers to that question, enough for a 30-minute podcast.

Transcript

Click on a timestamp to play from that location

0:00.0

I'm pulling away from the curb because I drop my son off at college.

0:04.0

We all know what that means. It's time another drive to work.

0:08.0

Okay, so today, so I do interviews all the time, and there's a common question I get asked in interviews,

0:16.0

which is why is magic such an amazing game? Like, what is...

0:22.0

What about it makes it so...

0:24.0

such a good game?

0:25.9

And so I've answered this question infinite times,

0:28.6

and the reality is there's not one answer.

0:31.4

I think there's a mix of things.

0:33.9

But anyway, I thought I would spend a whole podcast

0:36.6

explaining, from my personal point of view

0:39.8

why magic is an amazing game.

0:43.7

Okay.

0:44.5

Now, like I said, the reason the question is a tricky one answer and why it's actually a good

0:48.6

podcast topic is it's a complex answer.

0:52.2

I think when Richard made magic, he did a whole bunch of good things.

0:56.0

First, let me talk a little bit about the Golden Trifecta, which I've talked about before,

1:00.0

and I have podcasts in each of these topics.

1:03.0

I think there's three genius ideas that Richard had when he created the game, so let's walk through those very quickly.

1:09.0

The idea of a trading card game.

1:16.9

So the core of this is the idea that your game doesn't,

1:20.8

the players of your game don't need to be using the same resources.

...

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