4.8 • 743 Ratings
🗓️ 16 August 2024
⏱️ 32 minutes
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Thus far, there have been seven stages of Magic design. In this podcast, I walk through each stage and explain the changes each brought to the game.
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0:00.9 | I'm pulling my driveway. We all know what that means. It's time for a drive to work. |
0:06.6 | Okay, so today's podcast was inspired by an article I recently wrote called The Stages of Magic Design. |
0:15.1 | So when I became head designer back in 2003, two years later in 2005, I wrote my first state of design article. |
0:23.6 | And in it, I talked about what at the time were the stages of magic design. |
0:28.6 | There were only four. There were three and we were starting the fourth at the time. |
0:31.6 | But I haven't really talked about that since then, so I wrote a whole article about it. |
0:35.6 | So today, I'm going to talk about the so far |
0:38.5 | seven stages of magic design. Okay, stage number one, alpha through alliances. Okay, so the early |
0:49.9 | stages are connected to a head designer. The first head designer, |
0:54.5 | it's sort of a de facto head designer, |
0:56.4 | which is Richard Garfield, the creator of the game. |
1:00.4 | So the first stage, let me explain the bit as important. |
1:03.8 | I've tried for this before, but it's very important for this particular point. |
1:07.1 | Richard Garfield was not making magic as it ended up being today. |
1:13.3 | You know, nobody can make, no one planned for the game to be a phenomenon that changes the |
1:19.2 | essence of gaming, right? |
1:21.4 | He was just making a normal game that people would play. |
1:24.5 | And a lot of, a lot of decisions that went into things's like, okay, someone's going to go to the store, |
1:29.6 | they're going to spend a certain amount of money like you were on a game back in the 90s, like 20, 30 bucks. |
1:34.7 | And then you'd own those cards, and you'd play with your friends at home. And, you know, your environment was mostly you and your friend. So it was a lot smaller. People less access the cards. |
1:49.5 | Yeah, there were powerful cards, but hey, maybe in your whole cycle of friends, you know, one friend had an ancestor recall. |
1:51.9 | And because of anti, remember ante was, when the game was first built, it was built with |
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