4.8 • 743 Ratings
🗓️ 31 May 2024
⏱️ 30 minutes
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I sit down with Erik Lauer, Modern Horizons 3's lead vision designer, to talk about the making of the set.
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0:00.7 | I'm not pulling on my driveway. We all know what that means. |
0:03.8 | It's time to rather drive to work at home edition. |
0:06.9 | Okay, so today we're talking all about Modern Horizons 3, |
0:10.6 | and I have the lead vision designer, Eric Lauer, with me, to talk all about it. |
0:15.2 | Hey, Eric. |
0:17.0 | Hi, Mark. |
0:18.3 | Okay, so let's go back to the very beginning. |
0:20.2 | What's your earliest memory of working on Modern Horizons 3? |
0:25.3 | My earliest memory of working on Modern Horizons 3 was... |
0:32.6 | Wow. |
0:34.4 | My earliest was actually Aaron trying to figure out how many modern horizons there would be. |
0:40.1 | It's my first memory. |
0:41.7 | But I wasn't working at that point. |
0:43.2 | So my earliest memory was Aaron telling me I was going to lead Modern Horizons 3, |
0:50.5 | and then I just started working on it that day. |
0:53.3 | Okay. |
0:54.1 | So what is the very first thing you did in trying to approach Modern Horizons 3? |
1:01.0 | The first thing was to try and figure out actually what is the set about? |
1:05.8 | Are we doing nostalgia again? |
1:08.3 | How much are we doing? |
1:16.3 | Is it about supporting the modern, constructed environment? |
1:22.0 | How much of it is draftability? How much is supporting other things? Commanders more popular. |
... |
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