meta_pixel
Tapesearch Logo
Log in
Magic: The Gathering Drive to Work Podcast

#1134: Alphabet

Magic: The Gathering Drive to Work Podcast

Wizards of the Coast

Duels Of The Planeswalkers, Games, Magic The Gathering, Leisure, Game Design, Mtg, Ccg, Mark Rosewater

4.8743 Ratings

🗓️ 3 May 2024

⏱️ 31 minutes

🧾️ Download transcript

Summary

In this podcast, I talk about how R&D uses the alphabet to design Magic cards. I walk through the alphabet, explaining how we use each letter.

Transcript

Click on a timestamp to play from that location

0:00.0

I'm pulling my driveway. We all know what that means. It's time for them to drive to work.

0:06.5

Okay, so I drive to work four times a week, and I only need to produce two podcasts a week.

0:13.2

So sometimes I'll re-record things. I'll try different temps of the same thing to find the best version.

0:19.9

Sometimes I just try quirky topics, and if it pans out, I put it up.

0:25.3

If it doesn't, I don't.

0:27.0

So this is one of those quirky topics.

0:29.2

I don't know whether you guys will ever hear this, but I'm recording it.

0:32.6

I hope you do.

0:33.5

Well, I mean, if you're hearing this, obviously I put it up.

0:35.2

So anyway, so today's topic is the alphabet.

0:41.5

Okay, so the English alphabet has 26 letters.

0:47.1

We, in making magic, use a lot of letters for codes for things.

0:52.3

We have not used all 26 letters yet, but we use a vast majority of

0:57.0

them. So today I'm going to walk through the alphabet and talk about how we use each letter.

1:04.6

Now, first off, let me get into, I'll do a little background on one of the major things. So, card codes. So when we make a

1:14.5

magic set, we have to make a file. And then it's important when we make our file that each slot

1:22.3

sort of is designated. Now, cards can change. So the idea that any particular card, that could change

1:29.1

as we do design, but the slot is sort of locked in. And so we have codes that we use, our card

1:37.5

codes that sort of say, and it's so that when we're talking about something, because names can change, mechanics

1:45.0

can change, you know, we want to make sure when we're communicating people downstream,

1:49.0

that we're all talking about the same sort of slot in the file. So in order to have that slot,

1:56.0

there's a code that goes with it. And the way the code works is there is the rarity,

...

Please login to see the full transcript.

Disclaimer: The podcast and artwork embedded on this page are from Wizards of the Coast, and are the property of its owner and not affiliated with or endorsed by Tapesearch.

Generated transcripts are the property of Wizards of the Coast and are distributed freely under the Fair Use doctrine. Transcripts generated by Tapesearch are not guaranteed to be accurate.

Copyright © Tapesearch 2025.