4.8 • 743 Ratings
🗓️ 26 January 2024
⏱️ 33 minutes
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In this podcast, I talk about many of the products we've introduced to help teach people how to play and walk through how our philosophy about it has changed over time.
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0:00.0 | I'm pulling away from the curb. We all know what that means. Well, first off, it means I dropped my son off of college, but also means it's my drive to work. |
0:09.0 | Okay, so today I'm covering the topic of the history of learn to play. |
0:16.1 | So I've talked at length about how one of magic's big weaknesses is its barrier to entry. |
0:22.6 | It is a hard game to learn. |
0:25.6 | Currently there are like 27,000 cards and the comprehensive rulebook is many, many inches thick if you print it out. |
0:34.6 | So it's magic, and from its very beginning, it has always been not the easiest |
0:40.6 | game to learn. And so one of the challenges of making magic has been, how do we teach people? |
0:47.3 | So today, I'm going to cover sort of the history of learn to play. There's a lot going on. I'm |
0:52.5 | sure I'll miss some elements of it. I'm going |
0:54.8 | hit as much as I can. But I just want to sort of walk through kind of what we've done. And |
1:00.3 | even more important than that, the philosophy of what we've done. Okay. So the earliest era, |
1:07.3 | go back to the beginning of the game, is what I like to call the teacher self era. |
1:12.9 | So when magic first came out |
1:14.6 | in Alpha, like when I |
1:16.3 | first bought magic, in the |
1:18.6 | starter deck, there was a rule book. |
1:21.4 | And the rule book |
1:22.4 | explained the rules to magic. |
1:25.2 | And when magic first came out, |
1:27.1 | like that was it. That was the resources. The rule book. Now And when magic first came out, like that was it. |
1:28.0 | That was the resources, the rulebook. |
1:29.6 | Now, when I first learned to play, |
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