4.8 • 767 Ratings
🗓️ 11 October 2018
⏱️ 39 minutes
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0:00.0 | Hello and welcome to the Storygrid podcast. |
0:03.2 | This is a show dedicated to helping you become a better writer. |
0:07.1 | I'm your host Tim Graal and I am a struggling writer trying to figure out how to tell a story that works. |
0:13.4 | Joining me shortly as Sean Coyne, he is a creator of StoryGrid, the author of the book StoryGrid, |
0:19.2 | and an editor with over 25 years experience. |
0:22.6 | In this episode, we hit on something that really coalesced for me in my mind what I'm trying |
0:29.6 | to do when I'm creating the world and how that affects my characters. |
0:34.6 | And this is one of those things where part of me feels a little embarrassed that I |
0:38.7 | didn't already kind of put all this together. And then part of me hopes that it's something that |
0:43.6 | will be helpful to you as well. So anyway, it's a really good conversation. And again, for me, |
0:48.6 | the way that Sean talked about it, it really helped me understand what I'm doing when I'm creating the world and how that |
0:55.8 | affects everything in my story. So it's a really good episode. Hope you enjoy it. And let's jump in and |
1:01.6 | get started. So Sean, last week, it was really helpful. I've been, even as I've been continuing |
1:08.1 | to work on the threshing of like already starting to put my characters in this like chaos verse order, tyranny, you know, verse freedom kind of thing has been super helpful. |
1:23.9 | So that's been fun. |
1:25.9 | And it's, you know, it's got me thinking, which is what I wanted was, you know, it's got me thinking about the character. |
1:32.5 | Like when I go back and work on the third draft of this of, you know, how am I going to ground these characters? |
1:38.7 | You know, because a few weeks ago, I was really stuck on the emotional valiance thing. |
1:43.8 | And I think this is actually more of the |
1:46.4 | answer of like, because my feeling was my characters were these constantly shifting cardboard |
1:53.2 | cutouts. And so having more of a grounding of what they are in this kind of realm will help me make them more believable, which I think |
2:03.5 | that's what I call the episode, creating believable characters or something like that. So, |
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