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Wow in the World

Tinkerclass (Week 1 Day 4): Improve & Retest

Wow in the World

Tinkercast | Wondery

Education, Stories For Kids, Education For Kids, Kids & Family

4.629.6K Ratings

🗓️ 10 September 2020

⏱️ 4 minutes

🧾️ Download transcript

Summary

It's day 4 of TINKERCLASS--the improve and retest phase. See if you can improve your invention from yesterday, test it again, and then share your results with us! This week's project features the Wow in the World episode, Hugomatic 3000! See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Transcript

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0:00.0

Hey, Prime Members! You can listen to Wow in the World, Early and Add Free on Amazon Music.

0:06.7

Download the app today!

0:08.7

Bring out your pencils and a fresh sheet of parchment.

0:16.5

For Tinker Class is about to begin!

0:20.7

Welcome back to Tinker Class, our hands-on crash course in Science Fun 101 for the Science

0:31.4

Seekers and Inventoritos of tomorrow.

0:34.3

It's day four of week one, so if you're just joining us for the first time,

0:38.8

hit pause and go back and listen to the first three episodes of this week.

0:43.5

Don't worry, we'll be here when you finish.

0:45.6

This week we're using inspiration from our Wow in the World episode, Huggamatic 3000,

0:51.0

and the future of soft robotics.

0:53.5

On day one, we had you listen to the episode while jotting down any thoughts, ideas,

0:58.8

and questions that came to mind.

1:00.6

On day two, we had you make a list of problems or inconveniences found around your home.

1:07.4

We also had you make a list of animals with unique characteristics that could be mimicked or

1:14.0

copied to help solve those problems.

1:17.2

And yesterday, we created our problem solving models and began testing them.

1:22.9

Today, it's time to improve on our models using what we learned from yesterday's testing trials,

1:30.0

and then test one more time.

1:32.4

Using data or the information you collected from yesterday's test,

1:37.2

it's time to revisit your design plan and look for ways to improve it.

1:42.3

It might help if you draw your improvement ideas on a piece of paper.

...

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