Three Moves Ahead 93: Theme, Mechanics and Meaning
Three Moves Ahead
Idle Thumbs
4.8 • 532 Ratings
🗓️ 3 December 2010
⏱️ 61 minutes
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| 0:00.0 | You are listening to Three Moves Ahead, the official podcast of Flash of Steel.com. |
| 0:05.7 | This is episode 93, and I am your host, Troy Goodfellow. |
| 0:09.9 | And with me today are two not regular panelists from gamers with jobs, Lara Krigger. |
| 0:16.3 | Where are my green M&Ms? |
| 0:18.4 | I asked for green M&Ms. |
| 0:23.4 | And the producer of Game Sharks Jumping the Shark podcast, my colleague over there, Mr. Todd Bracky. Hello, hello, everyone. It's good to be |
| 0:28.5 | back. Yeah, welcome, guys. This is both of your second three MAs and glad you can make it. Rob and |
| 0:36.1 | Julian both had plans for tonight and we couldn't record our usual evening, so this is going to be a little bit later in the week because of circumstances beyond most people's control. But I have a very deep bench to draw from, and I'm glad Todd and Lara could be here. They're here with a very special guest, a friend of the show, who's been on twice before. |
| 0:54.4 | This is his third appearance, which I think has a record for somebody from the industry. |
| 0:58.4 | Probably soon to be taught by Brad Wardell when he releases his next broken game. |
| 1:02.6 | We have... |
| 1:03.0 | I kid, because Brad's a good guy. |
| 1:07.7 | From Electronic Arts, good friend, Soren Johnson. |
| 1:10.9 | Soren, glad you can make it. |
| 1:12.2 | Hey, everybody. It's great to be here. |
| 1:14.5 | We have Soren on to discuss a topic that he raised at GDC way back in March, |
| 1:19.6 | and I thought, wow, this would be a great idea for a show. |
| 1:22.5 | Let's see when our schedule will work out. |
| 1:24.8 | Well, here we are. |
| 1:26.9 | And finally getting around to talk about the issues of theme |
| 1:31.4 | and meaning and mechanics in strategy games and board games. |
| 1:35.5 | Specifically, when mechanics of a game |
... |
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