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Three Moves Ahead

Three Moves Ahead 76: Modding

Three Moves Ahead

Idle Thumbs

Video Games, Games, War, War Games, Strategy, Games & Hobbies, Strategy Games

4.8532 Ratings

🗓️ 3 August 2010

⏱️ 56 minutes

🧾️ Download transcript

Summary

Troy, Julian and Rob are joined by Maxis Games' Soren Johnson and Fall From Heaven 2 lead Derek Paxton in a chat about modding. How do you assemble a mod team? What are the trade offs for developers and publishers in supporting mods? Scope and ambition and talent poaching and creativity.Also news on our upcoming question and answer show and the TMA/FoS meetup. Fall From Heaven 2 Strategy Station Meet Up Discussion

Transcript

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0:00.0

You are listening to Three Moves Ahead, the official podcast of Flash of Steel.com.

0:06.7

This is episode 76.

0:08.9

I am your host, Troy Goodfellow, and with me today is my regular panel, freelance writer Julian Murdoch.

0:15.0

Hello, everyone. Nice to be regular.

0:17.7

And freelance writer Rob Zakeney.

0:20.0

Stop saying that.

0:21.4

Oh, it's so much fun.

0:23.1

It doesn't get old.

0:24.7

It's not quite like Tom's coffee thing, but...

0:27.4

Which never got old.

0:30.2

I want to thank Gillian and Rob for holding down the fort last week while I was out reacquating

0:36.2

myself with my wife and her family.

0:38.3

She is off doing research for the summer, so I had to go out there and be a good husband and remember what she looked like.

0:45.4

So thanks, guys, for doing a good job in the show.

0:48.3

No problem.

0:49.3

We love it.

0:49.7

I'm glad it's still standing.

0:51.3

It's mostly still standing once I cleared out the wreckage.

0:56.3

With me today to discuss, with us today, to discuss a topic that many people have

1:01.1

been asking that we cover, and it's one I've been wanting to cover and just need a little

1:04.8

of a push to finally get it out the door, and that is modding in strategy games.

1:10.5

User created content, how developers see it, how the door, and that is modding in strategy games. User created content, how developers see it,

...

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