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Three Moves Ahead

Three Moves Ahead 62: Gettysburg Scourge of War

Three Moves Ahead

Idle Thumbs

Video Games, Games, War, War Games, Strategy, Games & Hobbies, Strategy Games

4.8532 Ratings

🗓️ 27 April 2010

⏱️ 59 minutes

🧾️ Download transcript

Summary

Another wargame show! Troy, Julian and Rob are joined by NorbSoft’s Norb Timpko and Jim Weaver to talk about Gettysburg: Scourge of War. Learn more than you ever wanted to know about how to make a civil war game. Why is the AI so recalcitrant? What are the lessons of leadership here? How do you make a map like this? And where do history and gameplay collide when the AI hasn’t read the books you have? Scourge of War: Gettysburg The Maps of Gettysburg : An Atlas of the Gettysburg Campaign, June 3 – July 13, 1863 Buy Take Command 2nd Manassas

Transcript

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0:00.0

You are listening to Three Moves Ahead, the official podcast of Flash of Steel.com.

0:05.4

I am your host, Troy Goodfellow, and with me today are two of my regular panelists, freelance writer Julian Murdoch.

0:12.1

I'm back after like three weeks away.

0:14.9

It feels so good to be home.

0:16.8

And you missed Bruce in both of them.

0:19.2

I know. It was totally intentional, I'm sure.

0:22.4

Yeah, well, Bruce is dodging you.

0:24.9

And freelance writer Rob Zakene.

0:27.1

Hey, everybody.

0:29.1

With us today, we have two very special guests from Norbsoft to talk about their real-time Civil War game, strategy game.

0:41.5

Gettysburg Scourge of War, we have Norb Timcoe.

0:45.3

Hello, everybody. How are you doing?

0:47.3

And lead designer Jim Weaver.

0:49.5

Evening, all.

0:50.9

Now, you guys are pretty close to my neck of the woods.

0:53.9

Yeah, you're right down to University of Maryland

0:56.1

I'm up in Jersey

0:57.3

And I'm just out in the wilds of Gatorsburg

1:01.0

Gatorsburg like a 40 minute drive for me

1:03.3

That's pretty cool

1:04.0

Very handy, very convenient

1:05.8

Much closer than Julia

...

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