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Three Moves Ahead

Three Moves Ahead 587: Terra Nil

Three Moves Ahead

Idle Thumbs

Strategy, Strategy Games, War, Games & Hobbies, War Games, Games, Video Games

4.8532 Ratings

🗓️ 31 March 2023

⏱️ 70 minutes

🧾️ Download transcript

Summary

This week, Rowan teams up with Fanbyte's Mike Williams and Kotaku's Luke Plunkett to discuss Terra Nil, a "city builder in reverse" about restoring the natural ecosystem of a devastated planet. We break down what makes this concept so compelling, feelgood, and relaxing, as well as what it could have done differently to fill a more simulationist niche.

Transcript

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0:00.0

Good evening. Welcome to three moves ahead. Your number one podcast for deconstructing strategy games. Today we are covering the city builder deconstruction at Teranil. To discuss this, I am joined by Katakus Luke Plunkett.

0:15.8

Hello, everybody.

0:18.2

And from the wilds of Aorzia, we have Final Fantasy link shells Mike Williams once again.

0:26.9

Hello, hello, folks.

0:28.4

This is the first time I think I've ever heard Luke's voice.

0:33.0

Oh, wow.

0:34.7

Did you know Luke was Australian?

0:41.5

Yes, because he talks about Australian things all the time. We do tend to do that sometimes, yeah. I hope my voice lived up to expectations. I hope

0:51.1

this is exactly how you imagined it over all these years. It's deeper and

0:55.5

meatier than I expected. My only other Australian connections are watching Antidana and listening

1:02.8

to the weekly planet. So I like it. That's good. That's a very good cross-section, though. So

1:09.2

you've got you've got all bases covered.

1:14.1

So, yeah, today we're talking about Teranil, which is a game that most of us have been pretty excited about.

1:19.8

Luke, do you want to give a rundown of how this game works?

1:23.2

Yeah, I mean, Terranil is a city builder, but it's also not a city builder.

1:31.3

Like, it's, it's really confusing is, is like the developers have called it a reverse city builder, which I think is the best way of describing it.

1:41.0

But then maybe a more helpful way of thinking about it is that the publishers devolve actually is a different way of describing it. And I've seen them call it. Yeah. But then maybe a more helpful way of thinking about it is that the,

1:44.4

the publishers devolve actually is a different way of describing it.

1:47.6

And I've seen them call it a resource management puzzle game.

1:52.5

Both descriptions are true.

1:54.0

Like it feels like a city builder.

1:56.3

It looks like a city builder because you're on this isometric grid.

...

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