meta_pixel
Tapesearch Logo
Log in
Three Moves Ahead

Three Moves Ahead 585: Phantom Brigade

Three Moves Ahead

Idle Thumbs

Strategy, Strategy Games, War, Games & Hobbies, War Games, Games, Video Games

4.8532 Ratings

🗓️ 11 March 2023

⏱️ 82 minutes

🧾️ Download transcript

Summary

We have a packed panel this week as Jon is joined by Fanbyte's Mike Williams and Nerium Strom, Waypoint's Renata Price, and Freehold Games' Brian Bucklew to hop into the cockpit on Phantom Brigade. This is far from the first turn-based mech game we've talked about, so why were there so many people excited to talk about it that we couldn't even include them all on one show? What are our biggest criticisms, and why did we end up digging it regardless?

Transcript

Click on a timestamp to play from that location

0:00.0

Good evening, everyone. Welcome to Three Moves Ahead. I'm your host tonight, John Bolding, and we're talking about Phantom Brigade, a simultaneous resolution mecca combat game. We've got a full panel today, complete with our friend Mike Williams, staff writer at Fanbite.

0:17.1

Hello, hello. How is everybody doing today?

0:20.1

Good friend of the show, Near, senior managing editor at Fanbyte.

0:24.8

Hi, I'm back again.

0:27.6

I think first-time guest, Ren, producer at Waypoint.

0:32.3

Hi.

0:34.1

And also friend of the show, Brian, co-founder at Freehold Games, who develop Caves of Cud and Sprockywood.

0:42.2

Hey, happy beer.

0:44.4

So, Neer, tell us what Phantom Brigade is.

0:49.1

This is from Brace Yourself Games, the makers of, this is the folks who made Crypt of the Necrodancer.

0:57.0

So it's a very, very different thing, but also in some ways kind of similar, just in by virtue of the fact that it is a top-down game where you are, like you had said before, simultaneous resolution.

1:09.2

And if people don't know what that means, that basically states that rather than taking things in turn-based strategy format, you are

1:17.8

planning your moves ahead of time, similar to games like, oh, Frozen sedaps, and then those moves

1:23.9

play out in real time in front of you in five second chunks.

1:27.7

And it is a mech strategy game in that sense.

1:30.7

In terms of like the actual setup for the plot of the game, there's not like much to the

1:36.2

texture of it.

1:37.0

It is very broad strokes painted in this idea of there is a country.

1:42.1

I don't know what that country is called.

1:44.1

There is evil force entering the entering into. of there is a country. I don't know what that country is called.

1:48.9

There is evil force entering the, entering into that country.

1:50.4

I don't know what the evil force is called.

...

Please login to see the full transcript.

Disclaimer: The podcast and artwork embedded on this page are from Idle Thumbs, and are the property of its owner and not affiliated with or endorsed by Tapesearch.

Generated transcripts are the property of Idle Thumbs and are distributed freely under the Fair Use doctrine. Transcripts generated by Tapesearch are not guaranteed to be accurate.

Copyright © Tapesearch 2026.